Posted by Phobia toggles

Nyx [IC] (#121662)

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Posted on
2018-08-08 18:53:38
To put it simply, give us a way to toggle off certain encounters in explore that would trigger a phobia for us, giving a blank/empty encounter instead of that rather than rerolling the encounter (see second question below). I'm deathly afraid of spiders, so every time the ogre spider encounter comes up I flinch (and I always seem to have the luck of getting the decor out of it that I then have to discard, which is more flinching, until I just started skipping the encounter).

I know it's a very simple thing, and most people would probably think of it as dumb, but it would be really nice not to have to worry over randomly feeling my heart stop because there's a spider on-screen.

If you're saying you don't support, please say why. This could really help some people and just saying "No" doesn't help.


::NOTES::
What would be toggable?
Phobias only, such as spiders or things like that. Things that would not be toggable would be carcass events, lioness encounters, empty/flavor text encounters, etc. because those aren't phobias. ONLY actual phobias and carcass phobias wouldn't count because bloodied/dead animals are such a huge core mechanic of the game, so removing those would be like removing random encounters in Final Fantasy; if you can't handle the core game mechanic, it might not be the game for you to play (sadly).

List of Phobias that could be blocked: (Feel free to suggest more)
-- Spiders (Arachnophobia)

What if people turn off everything to make rare encounters easier? (thanks to Spinzette)
That's an easy fix; just make blocked encounters give an empty one instead. Basically, let's say I turn off Spider encounters. If my encounter roll brings up the Ogre Spider, rather than reroll the encounter, it instead substitutes it with one of the empty encounters (like the "You pad along." one). The actual chances of encountering events doesn't change, it's just that when you get a blocked phobia encounter, it doesn't load that encounter and instead gives you one of the random non-encounter lines. The actual chances of each encounter thus remain the same.

If someone decides to turn off all the possible phobias to game the system, they would just get a lot of empty ones and no increased chance for rarer encounters. However, people with actual phobias would most likely not care about getting an empty encounter in exchange for not being made uncomfortable/ill by their phobia (like me! I'd rather ten empty encounters than three spider encounters).



This suggestion has 34 supports and 58 NO supports.



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Edited on 16/10/18 @ 01:39:41 by Nyx (#121662)

πŸ’ Spinz! (9x
cherry) πŸ’ (#138709)

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Posted on
2018-10-15 21:35:17
I don't support this. I understand people have phobias and such, but the reason I don't think it would be a good idea is because people might use the feature to bypass all the encounters they don't want, and that would make it easier for them to get rarer ones. Someone could turn off all the shrike/spider/carcass/flavor text that gives nothing/etc encounters to make it more likely for them to get, for example, the recently added tiger one. I don't know if that makes much sense but that's my input on this.



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Nyx [IC] (#121662)

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Posted on
2018-10-16 01:25:32
@Seth
It does make sense! There'd be an easy way to fix that, though. If it rolls a phobia encounter that you have turned off, just have it give you one of the blank encounters (like "You trudge along." or "You smell a lioness in heat.", one of the ones that doesn't give you anything). The rare encounters stay rare because it's not rerolling the phobia one you have, it's just skipping it and giving you a blank one.

Also, considering this is a lion game with hunting, carcasses can't be skipped at all (you have to feed off them) so I don't see why that one would be a toggle. Not because I don't respect the phobia but because that's basically a core element of the game, so it'd be like turning off random encounters in a Final Fantasy game; just odd.

Does that sound better?



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Edited on 16/10/18 @ 01:26:29 by Nyx (#121662)

πŸ’ Spinz! (9x
cherry) πŸ’ (#138709)

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Posted on
2018-10-16 01:31:57
That would be better, then! I was just concerned for people trying to bypass the less desired encounters.



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Nyx [IC] (#121662)

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Posted on
2018-10-16 01:34:55
@Spinzette
Yeah, my suggestion was NEVER meant to change the odds of getting certain encounters, just make it so that if an encounter made you uncomfortable or made you feel sick, you could not have to look at it. And it would only be phobias you could toggle off -- things like spiders, for instance. (I can't think of many other phobias that Lioden has, but I'm sure they're there).

Carcass events, empty events/flavor text events, lionesses, etc. those wouldn't be toggable, because those aren't phobias (or in the case of the first one, that's a core mechanic of the game so this might not be the game for you if that upsets you). I've edited the main post to be more clear!



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Dez (#66551)

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Posted on
2018-10-16 01:36:23
As long as the replacement is one of the nothing encounters, I see no problem with this!



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Nyx [IC] (#121662)

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Posted on
2018-10-16 01:38:48
@Dez
Yup! Like I said, I never intended for it to change the odds of encounters, just basically make it so we didn't have to see the ones we didn't like, and giving an empty encounter seems to work for everyone!



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Gahlu [HM | Clean] (#155415)

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Posted on
2018-10-16 14:15:24
Bit off topic but man I'd sure like to be able to disable the acquisition of small meat chunks. For whatever reason I absolutely hate those. The encounter is fine, just don't make them show up in my hoard. They default to first in feeding and it takes sooo many to satisfy hunger on, say, an NCL. They're even annoying with 'feed all'. I explore a lot on most days so I pretty much have them constantly cluttering up my hoard even though I sell/discard frequently. Yeah small and dumb but it drives me crazy!



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Nyx [IC] (#121662)

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Posted on
2018-10-17 04:26:26
@Gahlu
I understand your pain, but that's not what this topic is about (it's more than a bit off topic, I'm afraid); maybe make your own suggestion thread for that?



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Gahlu [HM | Clean] (#155415)

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Posted on
2018-10-17 05:15:53
It's not THAT off topic, talking about toggling explore encounters. Can already toggle events on/off, yes? I haven't tried it but that's the impression I get. I mean, if they're going to go to the effort of coding it, and there's no benefit to be had from toggling things off, why not include annoying things too? People are phobic about everything under (and including) the sun, so it'd have to be easy to expand as time goes on and the list grows.

Anyway, sorry! I'll shut up now.



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Nyx [IC] (#121662)

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Posted on
2018-10-17 06:24:24
@Gahlu
It's not on topic because this is about phobias, not things people find annoying, which is a completely separate set of reasoning on its own. Just because the coding is similar doesn't mean it's the same topic, because these aren't coding threads, they're suggestion threads; even the same "result" might need a different topic for the balancing or what not.

There's no need to be passive-aggressive.



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Dogue (#81022)

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Posted on
2019-06-02 01:08:39
I was sent here after trying to suggest a Phobia Toggle for the June Event (and my thread locked so here I am lol)

My suggestion doesn't really have a heck of a lot to do with yours though- but I thought maybe the toggle would allow different art to be substituted for the encounters with the snake demons for the June event (just a generic shadow shape perhaps).

Doesn't really... apply to what you're looking at at all since yours is an overall Game Change
but
here I am, like eight months late |D



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Galaxyloverminx (#99700)

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Posted on
2019-06-03 02:53:04
I just don't like the snakes of june. I have cover the upper half of my screen as i explore. I rather fight mummy lions then snakes. X33



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tomie (#115067)

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Posted on
2019-06-03 17:02:05
Supported. I'd like to suggest a toggle, the millipede encounter. I'm fine with caterpillars, bees, and beetles, but millipedes (and other insects with lots of tiny legs) are terrifying and vial creatures. This encounter is also overall useless (besides the -1 karma if you eat it).
I also wouldn't mind being able to toggle the June snakes, a shadow like Daijoubu suggested seems fine.
I am somewhat doubtful we will ever get this feature though, we might just have to suck it up and try our hardest to get over it.



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Edited on 03/06/19 @ 17:03:11 by amourplastique (#115067)

Wynter [G4 NRLC) (#49900)

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Posted on
2019-06-11 15:02:57
So I'm on the same boat as Amour, I hate bugs with multiple legs, I'm getting extremely anxious just talking about it, but this is a game based off of nature? Yes, there's pink lions, flying snakes, and primals, but I don't know, it would just seem off to hide real life elements in a game based on nature. Millipedes exist, and if I don't like it, I can avoid playing a game with said triggers.

Where does the limit stop to phobias too? Do you have to submit a ticket for your phobia to be added to a toggle list? Is the toggle list by player or site-wide, and what would the coding for this look like. People can be afraid of poachers, dogs, cats, birds, and carcasses. These are all critical questions when suggesting a toggle of this manner.



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Berenos|On hiatus (#84593)

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Posted on
2019-06-14 06:53:56
I'm sorry, but no support from me. I'd support if this proposed a mechanic to block all unwated images and only the images, so no one could take advantage of skipping unwanted encounters, but making a distinction of what is a "proper" phobia an "improper" phobia bothers me. Given that this is a lion sim set on a natural enviroment and - to use the example on the suggestion - both spiders and carcasses belong in nature, as such both are a fundamental part of the game

In my opinion, if the site were to support some sort of image block, it should address the issue for everyone and not a few, to do otherwise would be unfair.



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