Posted by Play Page

🌟Starfruit🍑 (#171151)


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Posted on
2019-03-27 15:32:20
There can be an interactive play page. You can see your lions move and feed/play with them. Or groom them. You can see them walk, jump, and do actions. You can hear how they sound like and call them to come to you. This is a good idea to see your lions "come alive." It can be a pretty fun feature to have. I hope you agree to this idea and vote yes for support! If you vote no, please tell me why.

This can be a future update to make this site more fun and better for everyone!

EDIT: I know a site that includes animations to pets, so that is how I came up with that idea. I want animations to be added in this site.



This suggestion has 3 supports and 56 NO supports.



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Edited on 27/03/19 @ 15:51:38 by Star12 (#171151)

LittleAntler [BLM] (#30151)


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Posted on
2019-03-27 15:33:29
No support, would require far too much animation on the part of the devs. not to mention the coding horrors that'd come with it. This game doesn't really have the format for it anyway.



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Kraft (#738)

Aztec Knight
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Posted on
2019-03-27 15:37:12
I feel like that sort of animation doesn't belong on Lioden. It sort of gives me the vibes of a game based toward preteens in the late 2000's/early 2010's - which isn't the target audience here.

edit: are you aware of the Pride Overview page for checking the status of your pride?



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Edited on 27/03/19 @ 15:41:09 by KRAFT (#738)

🌟Starfruit🍑 (#171151)


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Posted on
2019-03-27 15:45:00
I know about the pride overview...what's the matter with it?



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Myriad (#76)


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Posted on
2019-03-27 18:52:24
Have to agree with Kraft, this isn't really something I've seen on similar sites to LD with a 16+ userbase. It seems like a ton of coding for something that isn't in keeping with the style/tone of LD, it's more of a thing for much younger kids' games imo



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🌟Starfruit🍑 (#171151)


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Posted on
2019-03-27 19:01:01
Anybody can do that, it is not only for kids. It can be for adults too, some adult like that.



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Myriad (#76)


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Posted on
2019-03-27 19:05:01
I'm just explaining why for me it's a no support; I don't personally think it's a good fit for LD. I understand and respect your opinion though, I just don't like to leave no-supports without explanations if I have the time to leave a quick comment :)



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🌟Starfruit🍑 (#171151)


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Posted on
2019-03-27 19:05:39
oh, ok ...



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Agryo [Quitting] (#70050)


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Posted on
2019-03-28 11:45:57
No support; I'm not quite sure you understand how labor-intensive this idea would be, and for such little payoff.

Like Myriad and Kraft said, most of the userbase is perfectly happy with static images of their lions. Hell, getting occasional pride interactions is enough to bring them to life, and if we really want to see our lion move? We can commission some animated art of them from another user.

Firstly, this page or feature would most likely lag the hell out of the website, take up a lot of server space. Would be cute, sure. Probably a little less cute when moving at a frame per second, or when you know it's behind the lag when you're just trying to play Serengeti Shuffle.

Let's pretend that server space isn't an issue: alright, but the artist workload still will be. There is a very good reason why most of those animated games kept the diversity of their critters to a low; they can make a model (say, a Siamese cat), give it the same animations as their other cat models, with a few tweaks, and send them out.

Lioden isn't that simple: our lions are incredibly personalized thanks to a host of possible markings, manes, mutations and so on. I love it, but it would be extremely incompatible with the idea you're proposing.

The Wiki lists 1558 separate markings in-game as of posting this. Double that number to account for both sexes of adult lions, then you need to take into account cubs and adols. All these files would need to be redrawn for mutations with lineart changes (Tigons, Dwarves, Polycaudal, etc). That's already a lot of drawing or rendering if this is done in 3D; add on even more to include eyes, skins, and overlay mutations.

As of writing this, there are still many older markings (Feline Ebony, for instance) that still don't show up on adolescent Dwarves, markings that were released years ago; this should give you an idea of how time consuming it is to just update markings on existing 2D bases. Imagine having to do that all over again, probably in 3D.

Once all these files are up to date, great! Now comes animating, one of the most time-consuming (if incredibly rewarding) things you could do. 3D would presumably be the way to go, but as far as I know the Lioden artist team is busy as-is with the art they have on their plate, and I do not know if they have 3D experience; Lioden would likely need to hire an entirely new staff member, if not multiple, to get this feature out the door, and keep them on hand to add the new markings and mutations as they're released. That's presumably a lot of extra money spent, when I doubt it'll prompt many more users to buy GB.

Lioden is an incredible site with wonderful mechanics and pretty good [if kinda exhausting lmao] gameplay, but it is absolutely not the pet sim you want to animate user-made characters/lions on. Some Event NPCs have animated portraits, and they're gorgeous! But I suspect that's the most we will get.



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Edited on 28/03/19 @ 12:06:24 by Agryo [Main] (#70050)

Sync[Clean
Interstellar Ferus] (#75103)

King of the Jungle
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Posted on
2019-03-28 12:03:01
...Do you want Xylax's hands to fall off?



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Hex (#41384)


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Posted on
2019-03-28 12:08:32
Absolutely not. There are THOUSANDS of files on this site that an artist would have to animate completely separately, for every single frame of animation. Every single file in this game is stored separately - that's why you can't just copy a lion's image. It would take a ridiculously long period of time to get this feature out, and, as Agryo said, would lag the site to hell and back.

If you want an animation of your lion, great! Find an animator and pay them for a commission.



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🌟Starfruit🍑 (#171151)


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Posted on
2019-03-28 13:29:25
And I meant that there could be a separate page for the play page...but it just might be too complicated for the admins cause all the markings and stuff...



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Mad Hyena (#29080)

Undead
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Posted on
2019-03-28 13:30:49
No support for the reasons already stated! Too much work, it would require titanic work from Xylax to animate all lions, with all the bases, markings, mutations, etc. Lioden is just not that kind of game.



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Sync[Clean
Interstellar Ferus] (#75103)

King of the Jungle
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Posted on
2019-03-28 13:36:49
another point im gonna point out is... this is not a pet game. it is an RPG sim game. it would not make sense to interact with your lions as if they were pets, bc they are not... the point of this game is that you take on the role of a male lion leading a pride. A "play page" where you interact with your lions FooPets-style would make no sense.



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Mochi (rolling
fridays) (#164216)

Aztec Knight
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Posted on
2019-03-30 05:18:06
I agree with all of this.
Okay, this is pointless. I feel like nobody would ever check this. It feels more like something that would have been in Animal Jam or Neopets.
Plus, poor, poor Xylax. He woud have to animate every gender, stage of life, mutation-- for what? To see your female lion sitting on a rock? ( Not even mentioning the markings and decor)
Flavour texts are awesome... this though? no



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Veni (#121432)

Interstellar
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Posted on
2019-03-30 05:47:11
As it is, the animations that are on lioden, while complex, are 'simple' in actions conveyed (simple meaning beings looking around, opening their mouths, lights and dust moving, sunbeams flickering, ect.) and very few of them exist. As Agryo said, there's an immense amount of bases, markings, mane colors, etc. and all that is just multiplied by every 'body' in the game. Now imagine the artists sticking to lioden style while doing this instead of just animating in a simple flat color that would seem very low quality compared to what we're used to. We're getting new markings, decors, bases, and others very often, and to put those in, the artists would need to recolor the entire lion's animation for every sort of lion body. All of this is just the art, if the interactive were to be more than a simple few clips corresponding to certain buttons, that would need a vast amount of coding on its own even with the simplest animation style.

Not to mention if they include 'how they sound' if it goes beyond free use recorded lion sounds and including real voices, they would need to go about finding actors/actresses, recording in a professional environment, lip synching, and including enough voices so not every 3-4 lions have the exact same voice. Not only that, but if you expect sound effects beyond the 'voice', they'd need to find/record and synch up every single sound on its own (every footstep sound, the thuds of lions leaping off of a rock, moving foliage, ambiance, etc.).

Xylax has said in the past that he originally wanted to include a sort of 'food service' type minigame where the player would fill orders of animals as the game sped up and orders became more complex, but discarded the idea due to the complexity. If a game like that would be too complex, a 'Lioden amie' would be catastrophically difficult and time consuming.

Edit: This just touches on work, I forgot to mention the expenses involved in such a feature, which are not surprisingly, a LOT.



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Edited on 30/03/19 @ 05:51:28 by DarkVenom (#121432)







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