Posted by -LOCKED - [REJECTED] Heritage effects

Teafox (#42483)

King of the Jungle
View Forum Posts


Posted on
2019-03-01 14:05:06
So I've seen variations of this suggested before; hopefully I'm not repeating someone else's suggestion though!

Edit: Changed the wording a bit to hopefully convey my point better

Right now, having a clean heritage (or lack of) does not have any in-game effects. I'm proposing adding some small effects to each! I think it makes sense that heritage should have at least a little bit of an effect.

Clean heritage: Clean lions (and clean breedings) have the slight chance to add a little bump to the cub's stats - this would be a very small increase in stats (if the chance of it happening even works) and would not majorly effect it overall

Inbred heritage: These lions have a very slightly higher chance to produce a mutated cub without the use of any items (would still be a very small chance though- I think less than 1% would be good)

I'm totally open to suggestions on these! Especially for the effects from clean heritage; I've never bred for stats personally so I'm not sure how it would effect others. Many high stat cubs are inbred so might be nice to give a slight chance for a little bump to clean stat lions

The goal of this is not to make people want only clean or only inbred lions in order to benefit from the possible effects; in fact, I think the chance of the effects should be very small. The point of adding heritage effects is simply to help spice up gameplay a bit.

Let me know what you think! If you don't like it I'd be interested to hear your feedback especially



This suggestion has 10 supports and 38 NO supports.



Hrt Icon 0 players like this post! Like?

Edited on 01/03/19 @ 15:05:24 by Teafox (#42483)

Bezthiel πŸ‰ (#81210)

Lone Wanderer
View Forum Posts


Posted on
2019-03-01 14:23:57
Mutants, in my opinion, are already common enough. I've bought a folded ears cub as fodder, they're so common. In light of that, I really can't support what would amount to blanket raising the mutation chance across the site. Too many lions are too inbred. Just looking at the girls I've got in my den that I've been breeding for looks, some of them are inbred upwards of 6x...

"I thought it might be good though because so many high stat lions are inbred, so maybe this would give a better chance to produce clean high stat cubs?"

Valiance has proven that high stats do not mean inbred. And as someone that has a 4k 2nd gen sub that I put 0GB into, clean stats are just as "easy" (difficult and expensive) as inbred stats. Spend the time and GB, get the output. Heritage has almost no meaning in the stats game, it's all about dedication.



Hrt Icon 0 players like this post! Like?

Teafox (#42483)

King of the Jungle
View Forum Posts


Posted on
2019-03-01 14:31:06
Fair enough! I did consider that with the mutations, but if they ever added an increased mutation chance for inbred lions I do think it should be super small anyways since otherwise lots of natural mutations would show up real quick. I felt like it made some sense to apply something like that to inbred lions, but I'm not set on that being their effect.

As for stats, I mostly mean for producing cubs with slightly boosted stats- and even then I'm not talking about anything real crazy, just a bit of a boost that the cub wouldn't normally have been born with on its own. I don't breed for stats but I personally don't have the time in my life to do all that stat boosting with my lions unfortunately, and I'm sure that plenty of other people are the same way. I personally don't think adding a small chance for a stat bump to clean lions would be detrimental in any way- it wouldn't be a guarantee or anything, just a random chance for it to happen, and it wouldn't be a major bump (nothing like doubling stats or anything!)



Hrt Icon 0 players like this post! Like?

Bezthiel πŸ‰ (#81210)

Lone Wanderer
View Forum Posts


Posted on
2019-03-01 14:41:32
Boosting stats in a breeding without any outside items would definitely be detrimental to the stat game. You'd be talking about basically requiring those leaderboard competitors to entirely switch to clean breeding, because in that game 100 birth stats can be huge! Yes, even in lions that are born with 4k+ stats.

For the people that don't have time? Well, there are those folks like me, selling off reject 2k clean lions to use as stat replacers. And tons and tons of breeders with inbred stat replacers of 3-4k stats. If you don't have time to compete in the stat game, you don't have time. That's fine, but there's nothing that will ever let you compete with the people that spend literally 24 hours a day patrolling their subs and thousands of GB statting and leveling kings. I don't do that either, so I have to be content with 4k 2nd gen while a different player patrolled a groupie up past 5k!



Hrt Icon 0 players like this post! Like?

Teafox (#42483)

King of the Jungle
View Forum Posts


Posted on
2019-03-01 14:49:46
As I said, it's only a chance to produce a small bump in stats. I'm not talking about a 100 stat bump, that's not a small bump to me (though I suppose it would be up to admins to decide the bump rates if they add it).

Because this is only a chance for a small bump, I really don't think it would have such a major effect on people who work at stats in this game. It would help some people here and there but it would in no way be enough for anyone to rely on for boosting their stats. I'm not suggesting the stat bump as a way for people to compete in the stat game; I totally get that lions need lots of time put into them to achieve high stats. My suggestion only concerned slight bumps with cub stats. I don't think a slight chance for a small bump in cub stats would really effect anyone on the leaderboard.

My suggestion for the clean heritage offering this small chance wasn't really my way of trying to change the entire stat game- just add a slight boost chance for clean lions. My comment about many high stat cubs being inbred is true, since most of the cubs born with 2k+ stats right now are inbred. My suggestion isn't really about changing the stat game in any way- it's just adding a small effect to a piece of the game that currently has no effect.

Hopefully I explained what I'm trying to say well enough!



Hrt Icon 0 players like this post! Like?

Ely | Cocytus [G1
Wine] (#106865)

King of the Jungle
View Forum Posts


Posted on
2019-03-01 14:56:35
Given how heavily inbred most lions are,it would be way to big a resulting increase in muties. Not to mention,I've had clean clanmates with subs and heirs -g1, g2, and g3- up to 4k, 5k, 6k, and even 7k. Having heritage affect gameplay is an extremely nad idea,hence why every single attempt to add in heritage effects has been shot down not just by staff, but also by community. We don't want heritage to affect how we play.



Hrt Icon 0 players like this post! Like?

Teafox (#42483)

King of the Jungle
View Forum Posts


Posted on
2019-03-01 15:01:08
That's why I stated the chance should be incredibly low. I know most lions are inbred and wouldn't want to see tons of mutations popping up all over the place just from heritage effects; all I'm suggesting is a slightly increased chance to produce a natural mutation as opposed to a clean lion.

I don't see why heritage having very small chances for very small effects is so bad for gameplay? Some suggestions for it definitely haven't been great and I'm sure mine isn't perfect, but the idea that heritage should never have any effect at all? In the real world, being inbred or not does have effects.

I'd like to reiterate that I'm not set on those effects in my original post. Personally I'd just like to see some slight chances for little effects to spice up gameplay.



Hrt Icon 0 players like this post! Like?

Ely | Cocytus [G1
Wine] (#106865)

King of the Jungle
View Forum Posts


Posted on
2019-03-01 15:08:40
If implemented, it would give an unfair advantage to the players who don't focus on clean lines, and the staff has already said that they will not implement any heritage effects or really do anything with heritage.



Hrt Icon 0 players like this post! Like?

Teafox (#42483)

King of the Jungle
View Forum Posts


Posted on
2019-03-01 15:12:46
But I'm suggesting an effect for clean and inbred heritages, not just inbred ones. And like I've said several times; the effect would be a very small chance. I don't even imagine it would be worth it to only breed clean or inbred lions for the incredibly small chance that heritage would offer. I really don't want to see heritage having big effects on the game, but small chances for effects aren't going to make much of a difference. It's not like people with inbred lions will suddenly be able to produce a mutant every week.

The staff has said plenty and changed ways later so I don't see the harm in making a suggestion.



Hrt Icon 0 players like this post! Like?

Ely | Cocytus [G1
Wine] (#106865)

King of the Jungle
View Forum Posts


Posted on
2019-03-01 15:17:48
You are aware that there are players who use only vlf lionesses for their slight chance of a mutie, right? Even a .1% chance of a mutie can throw a gon or pon. And the stat market and field would be wrecked if people started only using clean lions for stats. Even the smallest change in something like heritage having an effect can lead to massive issues. Not to mention, what would happen if there was another heritage glitch? Would lions who previously were clean suddenly lose stats because the were in fact inbred?



Hrt Icon 0 players like this post! Like?

Just pain (#93387)

Nightmare
View Forum Posts


Posted on
2019-03-01 15:21:09
Gee, I wonder why these countless suggestions get rejected
(nobody wants it, thats why)



Hrt Icon 0 players like this post! Like?

Teafox (#42483)

King of the Jungle
View Forum Posts


Posted on
2019-03-01 15:24:09
That chance is still very, incredibly small for something like that to happen.

And like I said previously, I'm talking about small stat boosts that won't really matter. Bumping a cub's stats by 12 points or something isn't going to hurt anyone. And again, it's a very small chance.

I understand that these small chances could have bigger effects down the line, but the way I'm trying to lay it out is these chances are random and very small- the likelihood of someone being majorly effected by mutations or stats from heritage effects wouldn't really happen. Other suggestions might be different, but what I'm suggesting is basically just a little extra bit of something that actually gave heritage SOME effect instead of just being pointless.

Not really sure what you expect me to say about the glitch? Any suggestion on this board could be affected by a glitch. I don't have the answer to every glitch that could arise concerning my suggestion.

Cam- I mean, clearly some people want them if there are "countless" suggestions being made. Don't fool yourself into thinking that just because the majority doesn't want something it means no one does.



Hrt Icon 0 players like this post! Like?

Bezthiel πŸ‰ (#81210)

Lone Wanderer
View Forum Posts


Posted on
2019-03-01 15:25:09
Something I wouldn't be averse to adding are heritage originating marks and bases. Say there's an extra special base that has a random chance of cropping up only if a lion is inbred, or markings that appear only on clean lions. They can be passed, but sorta like the hybrid bases, it's much easier if the parents are both clean or both inbred, and it's extremely difficult to get the clean base to pass on two inbred, or the inbred base to pass on two clean lions.

No real gameplay effects, no skewing the stat or mutations markets, just another bit of customization to breed for.



Hrt Icon 0 players like this post! Like?

Teafox (#42483)

King of the Jungle
View Forum Posts


Posted on
2019-03-01 15:26:48
I like that idea as well! Honestly, I'd be happy just to see heritage have some purpose in this game. Heritage related markings or bases would be pretty interesting to see.



Hrt Icon 0 players like this post! Like?

Bezthiel πŸ‰ (#81210)

Lone Wanderer
View Forum Posts


Posted on
2019-03-01 15:31:19
I'm one of those people that wants it to have an effect too, but I know so many changes made to anything ingame are going to be shot down.

Lowered cub counts are something else I've considered (too many cubs on site anyway, pump up the value of GoPs), refelcting real-life fertility issues in severely inbred populations. Adolescent death re-added as a new mechanic, also reflective of real-life inbreeding issues (failure to thrive is real!).

Affecting stats and mutations are always always always going to be a hard no from me though.



Hrt Icon 0 players like this post! Like?

Mochi (rolling
fridays) (#164216)

Aztec Knight
View Forum Posts


Posted on
2019-04-13 09:07:43
nononono

If it was that small of a mutant chance vs a boost in stats, the game is really rigging it so that people choose clean breeding. I know thats popular, but theres no reason to try and force it on everyone. Just let it have no in game effect



Hrt Icon 0 players like this post! Like?



Topic is locked




Memory Used: 639.32 KB - Queries: 0 - Query Time: 0.00000 - Total Time: 0.00405s