Posted by Tovero/Overo/Tobiano Breeding alteration!

AppleCiderp (#92197)

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Posted on
2022-12-05 12:48:25
Heyo! For people who don't know me, I'm Apple, I'm a certified Horse Girl™ (gender neutral)
I've been a fan of horses my whole life, having over 10 years of riding experience, and really got into horse genetics when I entered the Horse Art RPG community as a pre-teen.

So when the Tobiano, Overo, and Tovero came out this year as the piebald bases, I celebrated! For those who don't know, those are 3 of the types of paint a horse can be! But there's some fun little tidbits that come with breeding those coat patterns: they often interact with each other in weird ways!

The first thing I'll clear up is that the Lioden's Tovero marking is closer to a Tobiano, Tovero's would be significantly more white, but I understand hiding the majority of the markings won't be good in this game, so I'll let it slide!
I'll be instead using a more horse-accurate tovero for ease of understanding the different outcomes
->

Welcome back to your High School Bio Class, we'll be doing some Punnett squares >:)


So OBVIOUSLY I won't do pattern-less to pattern-less.

First up, Tobianos


Overo Next!


Tovero!


So, why am I showing you Punnett squares with horses you may ask? "Apple, this isn't lions" you may be screeching at your screen.

Well, I'm suggesting making them slightly different than a typical Pie. Making them a more realistic version and potentially bringing in a new lethal cub into the game! While I know the odds of it being this high, I'm suggesting that whenever it falls into a specific slot, whatever pie is there, it'll have a chance to roll.

So like, instead of Tobiano and Tobiano causing a 75% chance of producing a Tobiano, it'd have a 75% chance of rolling it the regular pie's natural 5% chance of being a Tobiano.

"But Apple," you may say, "Doesn't that reduce the likelihood of mutations?!" Yes, BUT Overo and Tovero have a very slight chance of producing a Lethal White, which would be a new lethal, AND you could have a chance at a different mutie, much how like Primals can give you different variations!

Not only that, but you'd have the chance to have the first lethal that isn't 100% chance based, therefore increasing the value of Overo and Toveros.

"So, aren't the Tobianos getting the shorter straw here?" Kinda, unless, like my comment above, make the current Tovero into a Homozygous Tobiano, and not making the Tovero a MoD, therefore breeding the Tobiano would be vital into getting a Tovero, which would increase the odds of a Lethal white OR a Mutie vs the Overos.


TLDR: Make them have all slightly less likelihood of passing, but make it possible to combine them, while having the rare chance of producing a new lethal!





I may know some things about horse genetics, but I don't know anything about coding, so if somebody wants to tell me it's impossible, I'll take my Punnett squares and leave.

Guide for the colors below!



This suggestion has 27 supports and 14 NO supports.



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Edited on 05/12/22 @ 12:52:44 by AppleCiderp (#92197)

Fire 🔥 🇵🇸 (#35734)

Interstellar
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Posted on
2022-12-05 12:49:51
This is a good idea, but it seems just a little too complex for Lioden's breeding mechanics. for that reason I cannot support, sorry :c



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AppleCiderp (#92197)

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Posted on
2022-12-05 12:50:44
All good fam! I knew it was gonna be a controversial one from the get-go ;P



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Asteria | She/They | (#239069)

King of the Jungle
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Posted on
2022-12-05 13:39:19
I'm a big fan of genetics (specifically domestic cat genetics) but I have to agree with Fire in that this would be a bit complicated for Lioden's breeding system. I also think it might be a bit disheartening for anyone who used a Tovero/Overo MoD and suddenly gets their chances of said mutation passing on drastically lowered. Speaking on a more personal level, I don't think I'd be content with such a sudden change if I kinged a Tovero/Overo lion. For me, it's a no support.

On a lighter note, though, the horse drawings are adorable <3



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Elizabeth (3AM
edition) 🌃 (#60522)

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Posted on
2022-12-06 14:49:33
it's a very cool idea and i do love genetics, but to echo others, this version seems like it would be very complex to add. if anything, perhaps a more watered down version where if one parent is overo/tovero there's a small chance of a unique lethal?



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Chow.Hound (#162617)

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Posted on
2022-12-08 07:35:27
It’s a cool concept but a no support from me, I agree with the points made by Fire and Asteria. And if I remember right, I think the devs have already said in the past that they aren’t going to do “combo” piebalds (which I think the “lethal white” would probably be classified as since you’re suggesting it being a piebaldxpiebald exclusive Mut)

And, in my opinion, lethal white is much too visually similar to Achromia which we already have as a non-lethal and it’s very common already without adding a “lethal” variant

More lethals would be cool, but wouldn’t support this as a lethal sorry!



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