Posted by Generalize the interact button

Dinocanid (#69182)

Prince of Terror
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Posted on
2016-08-19 09:36:44
I just noticed with the interact dropdown on the lion's page that it doesn't really matter which one you choose. Whether you choose to play, groom, or tussle, the amount of mood gained is pretty much the same regardless; so what is the point of the multiple options if the outcome is always the same? Here's my idea:

Generalize the interactions. This means removing the dropdown list all-together and just keeping the interact button. It could generate random flavor/rp text based on the personality instead, though the teams would have to come up with new ones. There would still be the random chance to gain a skill from interacting like there is with tussling now.

-Other option-
Note: Don't downvote because of what is below this point. It isn't part of the main suggestion and is just food for thought. Someone can post this as a separate idea if they like.

The interactions could give different amounts of mood if it appeals to the lion's personality. All would be positive of course. So maybe tussle is with evil, play is with good, and groom is for the others? I personally like to speed through, so I would rather just click a button.



This suggestion has 25 supports and 6 NO supports.



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Edited on 29/08/16 @ 16:52:27 by Dinocanid (#69182)

Black Rhinoceros (#68593)

Divine
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Posted on
2016-08-19 09:44:22
Support.



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Arista Light (#31020)

Angelic
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Posted on
2016-08-19 09:46:04
No support, it does change. Like for cubs if you groom they don't get any skill, but if you play they might, and the chance is higher with tussle.



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Dinocanid (#69182)

Prince of Terror
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Posted on
2016-08-19 09:48:30
Ah, I didn't know that. I always get the 9-15% mood boost and that's it.



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Arista Light (#31020)

Angelic
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Posted on
2016-08-19 09:49:30
Yep, I'mnot sure if it's only cubs, or if ado's are included but yes they may gain skill via playing/tussling



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