Posted by Sparring and IMP

Nova (F.T.D.A.T.D.) (#78532)

King of the Jungle
View Forum Posts


Posted on
2017-02-04 12:26:07
I'd like to start this by saying that I love the Sparring feature; I love the chance at some extra EXP and IMP when I'm dealing with a new king. But, with every bit of love for something, there's always a few grains of salt in the mix. So, I Suggest this;

Once a king reaches Dreamboat, Sparring will no-longer generate IMP.

Once a king starts getting past level 12, building up to each level thereafter is /such a pain/. The pain is only added to when your /one/ spar a day gives you IMP, rather than much needed EXP. even only 100 EXP per spar a day would be far more useful than like...3 imp.

((There's more I'd like to add, but I'm waiting on a response, so bare with me.))



This suggestion has 29 supports and 4 NO supports.



Hrt Icon 0 players like this post! Like?

Edited on 04/02/17 @ 19:26:31 by Noni (Form Voltron!) (#78532)

Maiq the Hoarder (#92244)

Sensual
View Forum Posts


Posted on
2017-02-04 13:27:19
I have to disagree with this one. Sparring is the least effective way to gain Exp and I don't find leveling slows down until I'm over level 20.



Hrt Icon 0 players like this post! Like?

Leaffrost101 (#115608)

Hateful
View Forum Posts


Posted on
2017-07-05 07:06:17
It may be the least effective but it still adds up. When you reach dreamboat, the imp becomes useless to your current king so it would make sense to change it to exp when your kind reaches it



Hrt Icon 0 players like this post! Like?

Maiq the Hoarder (#92244)

Sensual
View Forum Posts


Posted on
2017-07-05 07:17:16
Anyone who likes stats would disagree with "Impression is useless after Dreamboat", especially with the change to stat gains when leveling up impression.



Hrt Icon 0 players like this post! Like?







Memory Used: 621.70 KB - Queries: 0 - Query Time: 0.00000 - Total Time: 0.00359s