Posted by Undesirable personalities (100+)

Sama (Thakkadis) (#108463)

Usual
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Posted on
2017-07-25 00:23:31
Personalities are having effects added to them at some point, and I'm sure most of them will be positive in some shape or form.

But how about some that you don't want?

So far, I've thought of these:

Needy (Snarky)- Requires more food to satisfy hunger.

Along the same lines, something like Distant (Neutral) would require more
amusement items to keep entertained.

And some entirely new personalities:

Violent (Evil)- has a chance of causing her cub's survival bar to drop as she
may hurt them by mistake due to losing her temper-
this would have a cub accident message with it, something like "After hours
of [CUB NAME] bothering her over and over, [LIONESS NAME] lashed out and
attacked them. They're fine, but a little shaken and scratched up."

Suggested by ThatOne (#121903)

Indifferent (Snarky/Evil): The survival bars of their cubs drop faster if they are
not protected by a broodmother, as their mother doesn't care enough to
monitor them.
Dozy/Slow (Neutral): Gains less experience from hunts due to being a slower
learner.

Suggested by 摃 berries (#80253) :

Emotional (Kind) - Have a 50/50 chance of either losing or gaining 15% mood
per RO.

Curious (Kind)- a higher chance of failing hunts, due to them becoming
distracted by interesting things around them, but a very low chance of
bringing back a toy or feather that they found while distracted.

Soft (Kind)- a larger mood decrease when their cubs are abandoned/chased.

Suggested by Vinegaroonish 🐜 (#113737)

Stingy (Evil)- When hunting, has a low chance of refusing to share her kill with
you- the hunt will fail, but the lioness will have her hunger bar replenished
slightly. This would come with a flavour text on the hunt, something like:

"Upon returning from the hunt, [LIONESS NAME] claimed that she hadn't
caught anything. As she walked away, you saw some blood around her
mouth. Perhaps you should have a talk with her later."

This would have different chances of happening, depending on the amount of lionesses sent. If only the stingy lioness was sent, or even just her and one or two others, she'd have an easier time persuading them to share the carcass than if it was a party of five.

Having multiple Stingy lionesses on a hunt would also increase the chances!

Suggested by Umbra (#106865)

Compassionate (Kind)- low chance of a food item not filling the hunger bar- this would come with a flavor text, something like '[LIONESS NAME] was settling down to eat their meal when they noticed a stray cub wandering around. [LIONESS NAME] gave her food to the cub and escorted it home... they're still hungry.'

Let me know what you think! I'll add more when I come up with them.



This suggestion has 120 supports and 10 NO supports.



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Edited on 12/10/17 @ 20:53:11 by Thakkadis #LightsOFF (#108463)

Lichen (YOU ARE
BEAUTIFUL!!!) (#116287)

Dreamboat of Ladies
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Posted on
2017-07-25 00:25:06
Oooh!! Adds another dimension to den dynamics. I like it. c:



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omalleytally (#80253)

Dreamboat of Ladies
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Posted on
2017-08-12 19:01:57
I love this idea! I bet those who said no support just don't want the game to be harder, but I think this gives it a very natural and realistic feeling. Especially the violent one !! Very nice! Support <3



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Attic of The Sky (#12149)


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Posted on
2017-08-12 19:02:59
Support!
I want a violent lioness. But I don't want her. But I do. xD



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Fluffee <#α••(
ᐛ )α•—> (#89013)

Kind
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Posted on
2017-08-12 19:04:59
Ahh i love this suggestion!

I might have a few ideas?

Romantic (Good) maybe cool down for missed heats is shorter?

Needy (snarky) They need more food or playthings to be happy? I k ow you said something for greedy and distracted..

I'll probably let you know if I come up with any others, that is if you'd like me to ;u;



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Fart (#25392)

Holy
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Posted on
2017-08-12 19:06:13
This seems like it would disproportionately punish evil karma players.



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Attic of The Sky (#12149)


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Posted on
2017-08-12 19:08:37
Fart has a point. .n.



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Sama (Thakkadis) (#108463)

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Posted on
2017-08-12 19:10:37
Evil karma players have a lot of advantages- food/currency is easier to come by in explore, for one. Besides, good karma players can have evil lionesses too, they just don't get bred naturally.



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Fart (#25392)

Holy
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Posted on
2017-08-12 19:17:43
Obviously we can have evil lionesses, too, but it's disingenuous to ignore the fact that we have to stud or buy lionesses/personality changers in order to obtain them, whereas evil karma players would have to stud or buy lionesses/personality changers in order to avoid being punished.



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omalleytally (#80253)

Dreamboat of Ladies
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Posted on
2017-08-12 20:31:29
Then how about some undesirable personalities for good karma players?

Emotional lionesses lose mood easier because of their mood swings. (Kind)

Curious lionesses tend to not do so well on hunts because they get curious about other things. (Kind)

Soft lionesses get a large mood decrease when their cubs are abandoned/chased. (Kind)



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Sama (Thakkadis) (#108463)

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Posted on
2017-08-12 22:48:01
Sounds good! I'll add them now.



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omalleytally (#80253)

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Posted on
2017-08-12 22:50:27
Awesome!! Just figured that since that point was brought up, it would be fair to even the playing ground. I have to admit, though, it was difficult to come up with some XD



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ThatOne (#121903)

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Posted on
2017-08-13 15:02:40
How about something like Uncaring (evil) where the cubs have a lower survival chance due to an indifferent mother? Or Needy (Kind...? Or Neutral?) Where hunger and amusement bars go down faster? Not sure if these are legit personas, so be warned xD



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Sama (Thakkadis) (#108463)

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Posted on
2017-08-13 17:54:08
I'll add those in (might be entirely new personalities )



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JENTAUR (#113737)

Monster
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Posted on
2017-08-13 20:16:13
Maybe a Stingy lioness will refuse to share what she hunted with you sometimes?



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ThatOne (#121903)

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Posted on
2017-08-13 20:17:45
Is it bad to have an intelligent lioness who gains half exp from hunts? xD



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