Posted by Bringing Back Mutation Value

Nia | 13 BO G1 Mela (#386585)

Lone Wanderer
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Posted on
2024-03-18 23:30:55
Hello!

This is to address several areas in the game.
First: πŸ₯‡
The title heavily speaks for itself, the market is currently flooded with underpriced mutated lions.
Second: πŸ₯ˆ
Wolvden has a dual mutation option and I think it would be amazing to see that included on Lioden as well.
Third: πŸ₯‰
It would bring an exciting new aspect for older/returning players that could help keep them from becoming bored and leaving.

Yes certain mutations wouldn't need additional mutations like lethels, but for most other mutations there should be certain mutations allowed to mix.

Example:
Ex. 1 - Achromia/Melanism: two contrasting mutations so they could not both be passed onto a single cub, as well as a y patches or piebald mutation could not be passed onto an Achromia or Melanistic lion, but it could be paired on primal or any primal variation, eyeless, clawless, toothless, polycaudal, hybrid, mane mutation, overgrown type mutation, ect...
Ex. 2 - Primal/Primal variations can have piebald, patches, double uterus, achromia, melanism, and a good chunk of other mutations, but a few that it couldn't have just off the top of my brain is the polycaudal since the primals lack tail, if would be weird to have 2 stumps, the second mutation would be a toothless mutation because what makes a primal fang a PF is the over grown teeth, so missing teeth would be contradicting, another mutation the primal variations wouldn't mix with would be hybrids.

The point I am trying to make is that certain mutations can easily double up on a single lion, while others would contradict, if it was also made to be breed only as well as a rare pass percent, then it would keep single mutations in demand, as well as add another breed only aspect to the game for those who love a challenge of trying to make their perfect design/lion

I am aware that double mutations have been denied in the past, but I would like to refer to my Reevaluation topic (https://www.lioden.com/topic.php?id=304429532171) where I go over the fact that the denied ideas hasn't been updated in over 3 years (last updated in 2020) and some things that may have been denied then due to limitations or lack of staff could be 100% plausible now.


If you don't support this idea or have feedback please leave a comment! I would love to get some more opinons on any/all of my topics! 😁



This suggestion has 8 supports and 17 NO supports.



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Edited on 18/03/24 @ 23:31:49 by Nia | 13 BO G1 Mela (#386585)

Magnituda [G7 high
BO Orchid] (#200075)


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Posted on
2024-03-20 10:34:14
It's not possible with lioden code. So it's not even worth debating πŸ˜•



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Nia | 13 BO G1 Mela (#386585)

Lone Wanderer
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Posted on
2024-03-20 11:48:38
@magnituda I am not sure if you are aware, but the coding for Wolvden and the coding for Lioden are made by the same people. If it can be made to work for Wolvden then it should be able to be made to work with Lioden. Not to mention that they are already working on recoding the site, so since they are already working on a recode they could likely code it in with the recode.



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Magnituda [G7 high
BO Orchid] (#200075)


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Posted on
2024-03-20 12:27:56
I know that. I'm just repeating the argument THESE people said. Since it's already in "rejected suggestions" as a whole (not a specific topic but like as an idea) I just don't think they can be convinced to even consider this.

That said - I didn't vote either way. I just wanted to say that



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Ellie (#78196)

Heartbreaker
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Posted on
2024-03-20 12:52:05
I think it's great that there is response regardless of it being for or against, and some of these topics need to be discussed/argued to help bring out the weak link inside the argument on either side, it's what helps refine the idea to a more polished one.
With saying that I am for the idea of a double mutation being brought to the game, because as it stands now the main purpose of this point is to bring back value to all the mutations that the players of the game have discarded as worthless because out of the 30+ mutations I see a rotation of maybe 5-7 mutations that are held to any value within the game, by adding double mutations it would bring in a demand of buying the lesser valued mutations and the pricing would go from under 3 gbs(which is expensive for most "cheap" mutations) to probably well over 5 gbs per mutations if not more (which would help circulate currency instead of it being frozen.) Now if people are against the double mutation as a possible solution for bringing value back to well over half the mutations on the game, I would love to hear of some other solutions because maybe someone else has an idea that could work and be an easier fix then recoding ☺️



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