Posted by Injuries-440 sports!! EDITED

Timo (#53555)

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Posted on
2015-03-26 09:17:21

Be prepared to notice major changes in this thread! It is going under massive re-evaluation and will be edited and changed during this period!



Okay, I was letting my lionesses out to hunt and I placed one in a village and thought: 'Hey, wouldn't it be cool if they could get sick or hurt?' and that's what this thread is about!

I've done my research and have found diseases that lions can get in the wild, as well as injuries. With the disease and injuries comes death. Now, before the major edit, there were varying degrees of death depending on the disease or injury. Like last time, your main lion CANT die no matter how bad of a condition he's in. Lionesses, sub males and cubs on the other hand.... Can die, be prevented from doing certain tasks and such.

I've decided that no matter the injury, there is up to a 13% chance of a lioness/cub/sub dying if the wound is severe. (the reason being that I wanted it to be 25, then 10, then five. I averaged them and got 13.)

There are many injuries that a lion/cub/lioness can get and possibly die from. But even though they can die, it's only if you ignore their wounds for long enough and don't treat them properly. Remember that the higher stats your sub/cub/lioness has, the lower chance they have of getting injured in the first place!

After much debate on the matter of this thread being about a game mode or not, I have decided that no, this wouldn't be a game mode. Instead, I have decided that this would be the full of Lioden. However, before you cuss me out or something, let me explain! This had been modified. (December 29, 2016 if you're wondering) Now, this would be a much more forgiving and less frightening version of the previous thread. Less stats are needed for a lion to thrive successfully and injuries will be much easier to treat. Not only that, herbs are easier to find. Injuries also have a percentage of chance now. There are more common injuries, and less common. That will be explained below.

The Stat Immunity Scale


Cubs: With NO training (starting at 5 months old)
Less than 50 Stats- 20% Chance of dying (Without Broodmother)
100 Stats- 19% Chance of Dying (Without Broodmother)
110 stats- 18% Chance of Dying (Without Broodmother)
120 stats- 17% Chance of Dying (Without Broodmother)
130 stats- 16% Of Dying (Without Broodmother)
140 Stats- 15% Chance of Dying (Without Broodmother)
150 Stats- 14% (Without Broodmother)
160 Stats- 13% (without broodmother)
170 Stats- 12% (Without Broodmother)
180 Stats 11% (Without Broodmother)
190 Stats- 10% (Withwithout Broodmother)
200 Stats 9% (Without Broodmother)



Cubs with Training: (Older than 5 months old)


Less than 90 Stats- 15% (Without broodmother)
100 Stats- 14% (without broodmother)
110 Stats- 13% (Without Broodmother)
120 Stats- 12% (Without Broodmother)
130 Stats- 11% (Without Broodmother)
140 Stats- 10% (Without Broodmother)
150 Stats 9% (Without Broodmother)
160 Stats 8% (Without Broodmother)
170 Stats 7% (Without Broodmother)


Note: This is only the scale for when a cub encounters something severe, such as a Black Mamba, or another lion or a hyena pack! They will not just randomly die! Also note that this scale includes Adolescents as well.


Cubs with a broodmother are 100% protected and will not come into contact with anything dangerous. They are immune to injuries until they turn 1 year old. They can still get sick though, but the effects of the disease will be much less dangerous and easier to cure.
Adult lions have a different immunity scale, due to the fact that they gain more experience and learn from when they were cubs. Now that they are wiser, they do not need near as much protection.

Adult Immunity Scale


Less than 60 stats 12%
70 Stats 11%
80 Stats 10%
90 stats 9%
100 stats 8%
110 stats 7%
120 stats 6%
130 stats 5%
140 stats 4%
150 stats 3%
160 stats 2%
170+ stats 1%

Note: This is only the scale for when a lion encounters something severe, such as a Black Mamba, or another lion or a hyena pack! They will not just randomly die!



Each wound can get infected. Some will get infected easier than others. Infection of course can be prevented. Your lion can also get bitten by a snake, stung by a scorpion and bees. Fear not though! There are herbs and remedies for everything your lion could possibly get! Open wounds attract flies, which can leave you with a very nasty surprise!
Without treatment, wounds can get infected. If infection is not treated, and gets worse, the lion/cub/sub can die.
Your lion/lioness/cub/sub can get scars from their encounters. They can be trophies of life or you can just sell them! You can even get hurt searching for herbs to treat your lions. Encounters have a special percentage of happening, called Possibility of Encounter/ POE for short. They also have a death chance percent called Ease of Death/ EOD. They also have an infection chance, which is usually higher than the other two because infection will now be easy to treat! The infection chance called Infection Rate/ IR.

Your lion, lioness or sub can go exploring/hunting/patroling and meet a hyena and get:

Hyena bite: A small bite anywhere on the body. No chance of death from this wound. POE: 10%, EOD: 0%, IR: 11%

Hyena tear: The ripping of flesh from your lion on anywhere on the body. This is more severe than a hyena bite. No chance of death. If on the shoulder, the affected lion/lioness will not be able to hunt, or to go patrolling. If infected, the lion will mostly just lay around until healed. POE: 8%, EOD: 0%, IR: 9%

Hyena tear 2: The same as hyena tear 1, but more severe. If on the shoulder, the affected lion/lioness will not be able to hunt, or to go patrolling. If infected, the lion will mostly just lay around until healed. POE: 6%, EOD 0%, IR: 7%

Hyena tear 3: the most severe wound you can get from a hyena. If on the shoulder, the affected lion/lioness will not be able to hunt, or to go patrolling. If infected, the lion will mostly just lay around until healed. If left untreated once infected, the lioness may die. POE: 4%, EOD: 1%, IR: 5%

Your lion/lionesses/subs can go exploring/hunting/patroling and meet a lioness and get:

Lioness bite 1: A fairly worrying injury that gets infected. can attract parasites. POE: 10%, EOD: 0%, IR: 11%

lioness bite 2: more worrying than lioness bite 1, it gets infected much quicker and will attract more parasites. POE: 8%, EOD: 0%, IR: 9%

lioness tear 1: more worrying than a hyena tear and will get infected easily as well as quickly. May attract parasites. If on the shoulder, the affected lion/lioness will not be able to hunt, or to go patrolling. If infected, the lion will mostly just lay around until healed. POE: 6%, EOD: 0%, IR: 7%

lioness tear 2: Much more worrying than lioness tear one. If left untreated after infection occurs, the lion/ess may die. POE: 4%, EOD: 1%, but only if the wound is infected after 8 months/days. IR: 5%

Lioness tear 3: The most worrying of a lioness wound, it gets infected very fast. If left untreated once infected, the lion/ess may die.
If on the shoulder, the affected lion/lioness will not be able to hunt, or to go patrolling. If infected, the lion will mostly just lay around until healed. POE: 2%, EOD: 2% (if left untreated once infected), IR: 3%

Lioness claws 1: The claws of a lioness, this is a basic, more common wound. POE: 10%, EOD: 0%, IR: 11%

lioness claws 2: Worse than 1 is 2. POE: 8% EOD: 0% IR: 9%

lioness claws 3: Most worrying of the claws, this can tear and become lioness tear 1, so treat it quickly! POE: 6% EOD: 0% IR: 7%

Your lion/lioness/subs/cubs can go exploring/patroling/hunting/play and find a snake. There are 3 venomous snakes to encounter. Each a different variety of venom dangers, death rate and such things.

Snake bite: Very common wound, and won't have much an effect on it, just two stabs on the paw! POE: 30%, as it is a harmless experience. EOD: 0% IR: 0%. Every time your lion/ess/cub encounters this, they are less likely to be bitten by more dangerous snakes as they've gained experience from it!

Eastern Green Mamba bite: Ooo! Not good! When a lioness or sub male is affected by this snake, they are 50% less likely to be successful in a hunt or patrol, as the venom is potent, and works its best in the mind, making the lion woosy and tired. POE: 6% EOD: 5% IR: 0%. Every time your lion experiences this encounter, they are less likely to meet more dangerous snakes in the future as they gain experience.


Gaboon Viper: Really bad!This is VERY rare due to the Gaboon viper's unaggressive nature, and does not occur until a lion is level 6 and higher. But, should a poor lioness or sub male find that they have stepped on a Gaboon, they will not be able to hunt or patrol. Should your main lion be bitten, he will not be able to explore for 1 hour and 30 minutes. POE: 4% EOD: 5% IR: 0%. Every time your lion comes in contact with a gaboon viper, it is less likely to encounter snakes in the future.

Black Mamba bite: Ah crap! Should a pride member be bitten by this snake, it will not be able to hunt or patrol for 1-2 days. POE: .003% EOD: 50% IR: 0%

Your lion/lionesses/subs/cubs can go patroling/playing/hunting/exploring and find a scorpion and get:

Scorpion Sting: Ah! Every time your lion comes into contact with one of these, they'll be less likely to encounter them in the future. POE: 5% EOD: 4% IR: 0%

Your lion/lionesses/sub can go hunting/exploring/patroling and find a rhino/elephant and get:

A broken limb: This is not good! It will cause much difficulty to your lion while exploring and your lioness/sub can not hunt and explore until it's healed. And you won't be able to breed for 2 days. POE: 3% EOD: 0% IR: 0%

You, your cubs, lionesses and subs can get parasites! Here they are!

Maggots: Very common, you can get these just by standing outside. Wounds can form due to them. POE: 3% EOD: If left untreated for 10 months, then 4%

Filariasis: You'll get this from misquitos and flies too. Whenever the 'Ouch your ass! darn misquitos' line is said, you have a 50% chance of getting, or not getting it. POE: 50% EOD: 0% IR: 0%

Mange: By exploring, you can get mange by picking up buggies! Not lethal unless it's on a mother lioness and happens to be carrying a disease and hops onto a newborn cub. 2% chance of that happening.
POE: 4% EOD: Limited only to cubs under two months old. 0.5% IR: 0%

taeniasis: You'll have a chance of getting this when your lionesses bring back cattle from a hunt. If it gets advanced, it may kill young lions. POE: 4% EOD: After five months 5% IR: 0%

HERBS!

Yes, there are cures, and ways to stop parasites and flustering of wounds in their tracks! They're basic and on their own, can't do much, but combined they're super powers!

Aloe: A base to most remedies. Keeps out infection.

Arrowroot: When your male lion gets old, he may or may not get stiff joints. If he does, eat some of these and you'll be all good! (honey as well)

Buchu leaf: Makes you go poo. Helps get rid of some worms.

Devil's Claw: an anti-inflamitory. combined with other herbs, it can heal and/or cure.

Hoodia: Helps get rid of some worms.

Branches: For a broken limb/neck/back it acts as a splint.

Vines: Help hold branches in place.

Honey: For the most part, the cure to maggots.

Sap: Can't find honey? No problem! Kill a woodpecker and steal the sap! It does just as well!

Poppy stems: Contains opium and will temporarily numb extreme pain. (I know it's not from Africa, but I needed an herb like this. If you know of or find something like this that's native to Africa, PLEASE tell me!)

Remedies!

These will cure your lions or help them to recover.

Hyena bite: aloe, and Devil's claw.

Hyena tear: aloe, 1 poppy stem, and devil's claw.

Hyena tear 2: aloe, devil's claw, 4 poppy stems and honey/sap

Hyena tear 3: aloe, devil's claw, 8 poppy stems and honey/sap

Lioness bite 1: aloe and 1 poppy stems.

lioness bite 2: aloe, 2 poppy stems, and devil's claw.

Lioness bite 3: aloe, 4 poppy stems and devil's claw.

Lioness tear 1: aloe, honey, 2 poppy stems,

lioness tear 2: aloe, honey, 4 poppy stems.

Lioness tear 3: aloe, honey 6 poppy stems.

Lioness claws 1: aloe and honey.

lioness claws 2: aloe, honey and devil's claw.

lioness claws 3: aloe, honey, devil's claw, and 1 poppy stem.

Venomous snake bite: Make them drink water in any way possible! Snake venom, especially that of the black mamba severely dehydrates lions! So use those cucumbers and roots for that! Best way to keep the lion/ess from feeling pain: 3 of any kind of water filled plant (African cucumber, water root, etc.), 3 poppy stems and some honey.

Scorpion sting: honey.

Venomous scorpion sting: 4 poppy stems.

A broken limb: 7 poppy stems, a branch and thick vines

Maggots: honey or sap.

Filariasis: buchu leaf, water, and an arrowroot.

Mange: soak in water water often. There would be a new encounter in explore that would allow you to soak in water.

taeniasis: buchu leaf and arrowroot.

How and where to get herbs!



Aloe: Anywhere, but you’re most likely to find them in the jungle.

Arrowroot: Mostly on the plain-like environments.

Buchu leaf: Anywhere except in the jungle.

Devil's Claw: In the plain-like environments.

Hoodia: everywhere

Branches: any environment that has a tree in the explore image.

Vines: in the jungle.

Honey: Anywhere with a tree or large bush.

Sap: anywhere with a tree.

Poppy stems: The plain like environments.

So, you get herbs from exploring. If you have injured or sick,, lions you’ll have a 40% larger chance of finding herbs that you will need to heal them, so that it can be done quicker, greatly reducing the chances of infection.
No luck with exploring? Lucky you! You can buy bundles of herbs in Monkey Business for 30 SB each! But there’s no guarantee of getting what you need.

Gaining Experience


As in real life, on Lioden, every time your lion is injured in ANY way, they will gain experience from it and will be less likely to encounter dangerous things. Levels will also play an important part in this thread. With every level a lion gains, the less likely it is to get hurt in any way. The lion's stats and level will work together to determine how much risk the lion is at. Once a lion/ess gets to level ten, it would be almost impossible for it to get injured and die. Once a lion reaches AGE ten, they will be 100% immune from any and all injuries, but not diseases. However, if the lion/ess were to get sick, the effects would be significantly less detrimental and easier to treat. (thank you Orcinus [crazy elephant king] for giving me this wonderful idea!)

Healers


For a while now, I've also been thinking of adding in the possibility of having healers. These lions would be the ones you go and talk to in your pride. They would manage the store of herbs, and would be the ones who heal the lions. If a lion is injured, and you have everything you need to heal it, the healer would automatically treat them. Not only that, but you can send her out to patrol and she could bring back herbs for you! This would be a free option. You would not need to spend GB or SB to make this feature work. All you need to do, is pick a lioness within your pride, yes it has to be a lioness, and set her as the healer! Be warned! Once you make a lioness the healer of your pride, you can not undo it! She can be traded/sold/chased away/killed though. But if you do keep her in your pride after making her the healer, she will stay in that position until the day she dies.
As the healer, every time she treats a lion, she would gain experience, which will help her treat lions later on. As the healer, this lioness would be immune to all diseases, but not injuries. Keep in mind that this lioness CAN STILL DIE.
Certain personalities make a lion more qualified for being a healer, however a lion any personality can be made a healer. The best personalities to have your healer be would be in the kind and good categories.
Once at a certain age, your healer will begin realizing that she soon will die. She will then begin to think about who should take up her place when she has gone. When you go in to take care of her, a message will appear under her name (like breeding/trade cooldown messages) and would not go away until she dies or until you do as the message says. The message would say something like "Mighty king, my days are numbered. I have decided I need to take up an apprentice who will take my place once I leave you. I believe (Cub/adolescent name) is most suited for this position."
Now of course, you wouldn't have to listen to your healer's advice on this and could call your own shots. But the cub/adolescent that your healer mentions would be the best fit for the task.
But once your healer has reached the magic age of 13, she will request an apprentice. You don't have to give her one at all, and can assign anyone to the position after her death, as she will not train any lion who is older than 1 year 11 months old. But if you do give her an apprentice, that cub/adolescent will gain valuable experience that will assist in her ability to heal and her immunity to injuries.


This was a major update and modification. Things are not the same as they were before this edit. (December 29, 2016!) LOTS of things have changed!

Edit


I've been thinking about it, and people have been talking about it, so I thought I'd throw it on out here. I think there should be a few items in Oasis that protect lions, or even whole prides from injury/infection.
So the first item is called 'Guardian Whispers'. This item grants 1 lion protection from INJURY for it's entire life. But only injuries. It can still get sick, but is less likely, say 40% less likely to get sick. It costs 3 GB.
The second item is called 'Protection of the Lost', which gives 1 lion protection from SICKNESS for it's entire life. It costs 3GB. Can still get injured, but is 40% less likely to get hurt.
The third item is 'Blessing'. What Blessing does, is protect 1 lion from injury AND sickness for it's entire life. Costs 5GB.
The fourth item, is called 'Warrior Protection'. What this lovely thing does, is protect an ENTIRE pride from sickness and injury for ONE month. Costs 10 GB.



This suggestion has 493 supports and 206 NO supports.



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Edited on 27/02/17 @ 12:05:23 by Ashanti (#53555)

Timo (#53555)

Amazing
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Posted on
2016-03-03 09:18:22
@Scar
Both were mentioned. The décor would be like any other, and is it's own décor. And yeah, there's mange.



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Darth-Mufasa (#48660)

Deathlord of the Jungle
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Posted on
2016-03-03 15:01:07
I love this idea, but instead of dying why not have an injury cooldown when inflicted with a serious injury?

Possible death might make people rage quit the site or even stay away from it if they're thinking of joining and I don't want that to happen D:

Especially when people often spend money making their perfect dream lioness.

I support this, but not the death part. I know animals die and that's life. We are reminded of this whenever the poaching event comes around. I don't think Lioden need more death...



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Grimme (#79085)

Ill-Natured
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Posted on
2016-03-03 15:24:31
No Support.

I don't like the death part, I can understand if the illness or injury only effects the hunger or mood bars, but for the most part I already have trouble keeping my lions happy due to personality typing.

This also doesn't encourage people to send more on the game, all I see are people perhaps leaving because its become too tedious to even care for them, Plus all this herb mixing and gathering is hard to keep track of, I'm pretty new to the site and learning what most items even do is all new to me and I know old members probably want more exciting things to look forward to, I just think this isn't the way to go. The idea is great, I just would rather not have to also check my lions health, mood and hunger

I think you should change the idea of them getting sick/injured from hunting to perhaps them lions getting sicker with age. Such as a cub that has no protection or a lioness that is 11+ years.



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Highflyers (#14294)

Incredible
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Posted on
2016-03-03 18:39:54
LOVE this idea!!! :D



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Timo (#53555)

Amazing
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Posted on
2016-03-04 05:38:39
@ Highflyers
Thank you!
@Cacc + Darth-Mufasa
Well I understand why it would cause immense rage, but the staff (Xylax) has confirmed that death will be a part of the whole injury and sickness update. The site is getting full of unwanted lions and lionesses, and they think that this will be the way to cope with it.

Also, there would be an item to keep lions/lionesses to keep from getting sick and/or injured.



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Destiny (#48559)

Usual
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Posted on
2016-03-05 07:29:49
Aww man, NO support. I do not want this to be implemented unless I'd want to spend more money on shit. So no.

This is just extra hardship and a waste of time.



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Timo (#53555)

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Posted on
2016-03-05 07:34:49
Not when you think about it just a bit.



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Kit (#82126)


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Posted on
2016-03-07 03:16:40
I am NOT spending my money on GB to buy shit just so my lions don't die! I don't care if the shit is realistic, I'll fucking rant and rage on the forums if one single fucking cub dies of something like a black mamba!



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Timo (#53555)

Amazing
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Posted on
2016-03-07 08:43:11
@Kitu
Please, there's no need for that. The cubs dying, are mostly because there are too many crowding the site. And there's hardly a chance that a cub will actually die. Cubs will go back to 100% if you take care of their injury properly. The only reason a mamba would probably kill it, is because adult lions hardly even pull through a bite.



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Kit (#82126)


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Posted on
2016-03-08 03:57:51
Well, maybe we should NOT include mambas, hmm?



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Timo (#53555)

Amazing
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Posted on
2016-03-08 05:19:48
Broodmothers really decrease the chance, they're watching the cubs. The chance that a cub ever even sees a mamba, is like 1%



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bluekat13 (#17890)

Good Natured
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Posted on
2016-03-28 13:42:03
Dude, people are so dramatic.
"Oh no! I dont want my lions to die ifthishappensI willlose everything andkillmyselflifeisover!!!!"

No. I support this fully because

1) Its fricking REALISTIC and this is a simulator. Well, its supposed to be anyway.

2) Your lions won't definitely die, the herbs don't seem hard to get.

3) If you want great pretty nice lions, you should work to keep them. It's not that hard. Those of us that have nice lions didn't get there by just logging on twice a week, so it won't be hard to keep those lions from dying when you can just go buy or explore for some herbs and junk.

4) I just think this is really cool and I want it added into the game :D

also, all these features:
"We can age freeze lions
Change their sex
Lions in real life won't stud themselves out
Sell our lions, real female lions stay in their birth prides for life
Have purple/pink/blue lions "
are features that i DONT SUPPORT.

I voted NO for the Ice base. I absolutely loathe cinnabars.


*sigh* I know, I know thins can't be exactly like what 1 person wants them to be. But with my supports and no supports I can at least TRY to perfect me idea of what I would like Lioden to be like. A game htat is truly challenging, rewarding, and eventful.

So I support.




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bluekat13 (#17890)

Good Natured
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Posted on
2016-03-28 13:57:37
Also, I think that stats should affect whether or not a lion gets an injury in the first place. For example, a 30 stat lioness would have a slightly higher chance of getting hurt while a 200 statter would have a lower chance. But, to balance that out, I would say that when a higher stat lion gets injured, it should be worse. After all, if you are the fastest lion in the land, but a snake somehow still manages to bite you, it has to have been a pretty dangerous animal.

So, a low stat lion would be more likely to get hurt, but with a lesser injury(Hyena Tear for ex), while a higher stat lioness would be less likely to get hurt, but with a more serious injury.(Hyena Tear 3 or example)



ALSO

I just got the idea that maybe a lion could become crippled. Ofcourse, there would be a small chance of this happening, and it could only happen with some injuries, like the broken bone ones. Like mutations, it would change the line art for your lion (just a line edit really).

For example you could have a twisted limb, (each leg would have its own line edits) crooked jaw (could come from getting slapped too hard), mangled limb(which would be really dramatic looking), or bent limb. Limping would be apparent with these lines.

Crippled lions could still breed. They probably wouldn't be able to hunt, patrol or become king though....

They probably would be able to become broodmothers.

I think thats it for my ideas.



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Edited on 28/03/16 @ 21:04:44 by bluekat13 (#17890)

Timo (#53555)

Amazing
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Posted on
2016-03-29 10:17:01
@Bluekat13,
Thank you so much for your support! I really do appreciate it. But I did say that the higher stats a lion has, the less chance it has of getting hurt. It should be in the second paragraph.



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Tasha (#39574)

Famous
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Posted on
2016-04-25 10:02:06
I don't support this because sometimes people spend hundreds of real dollars on lions, trying to breed dream kings and getting mutations. Only to have them die by an accident? The cub mortality works because there is ways of protecting them. But without those ways of protecting them no one would want to but expensive lions anymore.



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