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Posted by | Females' Personalities Overhaul! |
Berenos|On hiatus (#84593) Resurgent View Forum Posts Posted on 2017-02-06 22:19:56 |
I remember that no long ago a player asked in chat what were the effects of lionesses' personalities, besides the nurturing one, and that a staff member replied that none, for the moment, but that it was already planned to change. I've searched and found no other suggestion that focused solely on this, so here we go: Female's Personalities Overhaul!Right now, we have about 50 different personalities for females, 10 per karma group, and only one of those - Nurturing - has a notable effect within our prides beyond the mood boost and penalties that all karma groups share. This is a lot of effects to make, so I thought that we could begin suggesting 9 to complement the "taking care of an extra cub as a broodmother" one, and see where they fit within all the karma groups as a personality. Or that could stay exclusive to the good girls, like some male personalities? Or maybe add a counterpart to the evil side? Perhaps we could have some lionesses have a chance of bringing something "extra" from their hunts, like the Stingy or the Gracious ones? Have some that help with the general mood of the pride, like the Joyful, Upbeat or Humorous personalities? Maybe some that can boost our PvP or PvE chances, like the Loud and Brutal ones? What would you want your ladies to be able to do? Possible Personalities' effects:Interaction Effects
The Feed all, Play all feature would have 0% chance of any of the interaction effects taking place: this is not a penalty, but a warning. For the interactions' effects to take place, you have to actually interact with the lionesses. Special Effects
*Those two are counterparts, and the idea is for only one of those effects to be possible, but the hunt cost is a must; which effect do you prefer? Karma? Mood for the lioness? Stat gain? Other? Given that these effects could be taken advantage of with larger prides, a good way to prevent a possible abuse would be establishing a system similar to the stud slots: every week an account has a given amount of effect slots, and every time one of these is purposely used it'd take a slot away, until there are no more left or the counter refills the following week. Automatic Effects
Edit: I erased the whole personalities lists, for convenience purposes, given that the post was getting very long. I'll repost them once each one has been given a possible effect, preferably on a fancy table. |
Katavi [Mhenga Usafi] (#21119) Amazing View Forum Posts Posted on 2017-03-02 02:25:49 |
I suppose you have bad luck then. I tend to get at least one lioness getting a stat or two from feeding a day. And most of the abilities are passive? The only ones that require them to do it by hands are ones that would reward stats, energy, impression, etc. The rest are passives? Like losing less mood upon rollover, adding in battle once a day, etc. If you have better suggestions, you're welcome to post? We've just been throwing ideas out there that make sense and offer a bit more interaction/fun than just a standard passive for every female. 0 players like this post! Like? |
Berenos|On hiatus (#84593)
Resurgent View Forum Posts Posted on 2017-03-02 02:48:36 |
@Lunar Lords If you dislike the suggested personalities' effects, feel free to share what you'd be happy with, we tried to keep the effects as Lioden-friendly as possible while still being something to look forward to every Rollover. And this is why all the interaction-based effects don't take effect at all with the use of the Play All, Feed All feature. I still have to contrast this, but I think the Play All, Feed All feature fuctions like the Auto-nesting feature, in that the feature "provides" the materials given to those lions - which means nothing of your own hoard is actually used - and that there are no possible stats gain from the "food" and "toys" provided. It does just that, amuse your lions and sate their hunger, nothing more. Which means that, to get the interaction effect, you actually have to interact with the lioness, because the amusement part of the feature is like giving a lioness a toy with 0% chance of giving a random stat. The note at the end of the interaction effects is a warning, not a penalty. If the users of the Feed All, Play All feature want the interaction effect, they have to interact with the lioness, just like everyone else. Now that that is out of the way, is there anything you'd modify that, to your opinion, would fit better Lioden? What other effects would you add? Everyone's free to disagree with what we're proposing here, but actual constructive cryticism would be welcome, too. 0 players like this post! Like? |
Berenos|On hiatus (#84593)
Resurgent View Forum Posts Posted on 2017-03-04 22:32:35 |
Just polished it a bit. So, which effect do you guys prefer for the ladies that send to reserve or kill other pride members? Karma? Mood boost? Stat gain? Let the evil lioness eat the carcass, or have it appear in your hoard? 0 players like this post! Like? |
[△] Nadir (#108458)
Prophet View Forum Posts Posted on 2017-05-04 03:55:44 |
I'm all for this. I'd love to see more female personalities actually have an in-game effect. It'd give claiming certain lionesses or buying/breeding certain ones have more purpose beyond genetics and stats, to have actual bonuses they could afford the player so we can better tailor our pride to suit our tastes. Supported! 1 player likes this post! Like? |
Berenos|On hiatus (#84593)
Resurgent View Forum Posts Posted on 2017-05-04 04:06:21 |
@₮he ₲odeater - Vincent Thank you! Feel free to suggest anything for it, from possible effects to which personality would fit best what, nothing is set in stone. 0 players like this post! Like? |
CanisCappuccino (#115127)
King of the Jungle View Forum Posts Posted on 2017-07-05 06:01:18 |
Berenos|On hiatus (#84593)
Resurgent View Forum Posts Posted on 2017-07-05 06:39:09 |
@Miri Thank you! Feel free to suggest any possible effect, too. I'm sure we're missing more than a few xD 0 players like this post! Like? |
CanisCappuccino (#115127)
King of the Jungle View Forum Posts Posted on 2017-07-05 06:42:50 |
Anything close to what you suggested would be awesome to be honest :D 0 players like this post! Like? |
Emerald (#87312)
Heavenly View Forum Posts Posted on 2017-07-11 13:04:11 |
This is great! I totally agree with the idea, however I have a few qualms:
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Berenos|On hiatus (#84593)
Resurgent View Forum Posts Posted on 2017-07-11 13:42:08 |
@Emerald Thank you for your input! I admit, the stingy one would give you part of her stash grudgingly, maybe it's a decoy to protect her 'real' stash? xD Anyways, I get that the donation of SB from the ladies would add up over time - kind of figured it'd balance itself with the rarity and the carcasses you don't sell because that lioness feeds on them, but perhaps I'm mistaken. What about changing the possible amount from 5-10 SB to 1-5 SB? It'd be very rare, but always 1 SB sounds kind of sad to me. Like, hey, this lioness is sharing some of her things out of the goodness of her heart - or not - and it's just this measly amount, when in explore you can find up to 50 SB in some encounters. The issue with the auto-win I can see now, the boost sounds like a good idea. But what about a kind of assist move in the actual fight, instead of increased damage from your lion? It kind of reminds me to some fighting games, when another character appears briefly to do something in the combat to help yours and then disappears. It could work like an additional, single hit, but then we have various options: have that hit diminish the enemy's HP the same amount always, make it range from a minimun to a maximun, or make it even more complex and make it increase with the level of the lady. And the gain/loss of karma was already intended to be optional. I'll have to word it more clearly above :S 0 players like this post! Like? |
Emerald (#87312)
Heavenly View Forum Posts Posted on 2017-07-11 13:54:42 |
@Berenos 1-5 sounds fine, it's only that if you hoard Stingy lionesses and you get lucky, you could easily get 100SB+ just for logging in. I mean, 40 * 10 = 400 and that's the most optimal situation without paying GB for territory. In order to get 100SB, you'd need at least 10 lionesses with the personality and I can genuinely see some players specifically breeding for a den of Stingy lionesses plus a few Nurturing ones for Broodmothers. I agree with all those suggestions! My only issue was the auto-win, that was all. There could also be a one-use strong attack (like when an enemy has soft skin and you Grab and Claw) as they come in to help and then leave, but it just seems strange to call for help and they only come in for one blow, lol. But that's only on the lore side of things; the point is you get a buff and the outcome is the same either way. I guess that the one-hit thing would be more useful if you were both low on health and needed a quick finisher whereas the first buff would be more useful to enable at the start of a fight. Oh, okay! My bad then :) 0 players like this post! Like? |
Berenos|On hiatus (#84593)
Resurgent View Forum Posts Posted on 2017-07-11 14:52:01 |
@Emerald I can't really see it as a viable option for anyone to hoard the SB giving ladies, to be honest. You could get them naturally by breeding, but that'd be one personality out of ten for each karma group (3 out of 30), so you'd have 1/10 chances of having a cub with that personality per karma group. Then you can either buy them from another player or spend 1 GB to change their personality to the one you want... I get it that it could be done, but then what? You'd spend a ridiculous amount of currency in the off chance you'll get it back or even profit? You don't get flavor texts every RO for every lioness, this'd be something rare like that. 0 players like this post! Like? |
Emerald (#87312)
Heavenly View Forum Posts Posted on 2017-07-11 15:35:33 |
@Berenos Honestly, personality breeding isn't that difficult. I haven't actually calculated it, but I see quite a few of my King's cubs with Chivalrous personality (the same as his) so personality inheritance probably isn't that improbable (lol). But eh, regardless, 1-5SB is fine. We agree regardless so it doesn't really matter to argue about hypothetics ^.^ 0 players like this post! Like? |
Berenos|On hiatus (#84593)
Resurgent View Forum Posts Posted on 2017-07-12 01:15:35 |
@Emerald Feel free to post here any other ideas any time! Arguing over things doesn't bother me - unless someone is being rude - but I'm sorry if I made you uncomfortable or something. 0 players like this post! Like? |
Emerald (#87312)
Heavenly View Forum Posts Posted on 2017-07-12 08:34:36 |
@Berenos No, you didn't! It's fine, I just thought that the argument was basically pointless since we had come to the same destination anyway, regardless of route :) 0 players like this post! Like? |