Posted by nebula reorganizes base genetics due to insanity

neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 14:33:40
yeah

This will be yet another forum project lmaoo (I still need to work on my marking shape guide uh oh it's been a while)

I am classifying base genetics differently in a way that (to me) makes more sense.

I didn't mess with the rarities too much tbh, I did add additional categories for BO specials and combos.

The main issue with me making so many color groups is as some only really have specials in the groups, it may screw with fails, but whatever.

Color Groups:
~Monochrome (White/Grey/Black, ex: Albino, Ebony, Pearl)
~Cream (Brown/cream. not quite gold, not quite anything else. just c r e a m. ex: Camel, Chocolate, Fallow)
~Prismatic (PRIMARILY 2+ colors that contrast considerably. ex: Decennial, Jellyfish, Prismatic (dur duh), Halitosis)
~Red (Bases that are pink/red, or orange to an extent. more yellow-orange bases are not included. ex: Cinnabar, Chaos, Fuchsia)
~Golden (Yellow/gold bases, and ones that are more yellow-orange. ex: Goridhe, Gilded, Zivar)
~Green (Believe it or not, there are green lions on Lioden. ex: Moss Agate, Citron, Bushveld, Mistletoe)
~Blue (Bases that are flat-out blue, or perhaps a greyish blue. ex: Platinum, Interstellar, Nadir)
~Indigo (We have a lack of these, unfortunately. Purples/purple blues. ex: Demiurge, Water Hyacinth, Kunzite)

Shades:
(I mostly kept these the same, tbh.)
~Dark (overall are darker.)
~Light (overall are.. lighter..)
~Medium (lighting either changes throughout, or is just.. medium lmao)

Gradient:
~Solid (are pretty much solid throughout.)
~Countershaded (Color changes throughout)
~Pointed (Colors change at specific areas, but not throughout)
~Gradient (Color change is more subtle, but is there)

Rarity:
(Pass rates are the same, just labelling changed to clear confusion. May go back on the app/BO sep. because it might cause too much confusion lmfao)
~Common (Highest chance of appearing in breeding. All rolled kings/NCLs are these.)
~Custom (Same pass chances as Commons. Only difference is these are the ones known as "custom commons" that cannot be found on rolled/NCLs, only base changers/breeding)
~Uncommon (Same low pass chance as Rares, but these can be applied through base changers)
~Rare (Same low chance as Uncommon. The difference is these cannot be applied through base changers, only through breeding.)
~Special (Any breed-only, non-combo base. I separated due to confusion with newer players thinking combos/BO specials can be applied. It also would make my life easier when searching if I specifically want BO/Applicator/Combo)
~Applicator (Any base applied with an applicator item.)
~Combination (Breed-only. Has to be bred from two "factor" bases in order to have a low chance at appearing.)

I will list arguments for why I classified each base as what in each post.



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Edited on 30/01/24 @ 14:40:15 by Nebula [#1 Ankh Fan] (#434371)

neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 15:11:38
Zivar

Genetics: Golden Light Solid Common
Argument: .



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neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 15:13:15
Asali

Genetics: Cream Medium Pointed Special
Argument: Seemed more brownish cream then gold to me imo. medium due to light and dark points.



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neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 15:14:10
Dhahabi

Genetics: Golden Light Pointed Special
Argument: .



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neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 15:16:05
Maziwa

Genetics: Golden Light Gradient Special
Argument: mmmm(aziwa) this one was tricky tbh- could've been medium due to darker parts, but idk if it was dark enough to consider?? idk. could've also been pointed but i think the color change was more overall instead of just points. could've also been fullout countershaded since even tho they're all the same color(s), it was enough different shades to matter idk



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neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 15:16:44
Mobola

Genetics: Golden Medium Pointed Special
Argument: .



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neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 15:18:25
Albino

Genetics: Monochrome Light Pointed Custom
Argument: Honestly even though this has the pink points, i don't think it was enough to change it from mono as it's like 99% white, but their presence is why i made it pointed and not solid, bc otherwise i woulda



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neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-03-08 15:49:10
Almond

Genetics: Cream Light Pointed Custom
Argument: wow i have neglected this



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Edited on 08/03/24 @ 15:52:21 by nebula [G2 Leonid Mosaic 1.7K] (#434371)

neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-03-08 15:50:20
Antler

Genetics: Cream Light Pointed Common
Argument: .



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neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-03-08 15:51:57
Apricot

Genetics: Cream Light Solid Common
Argument: .



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