Posted by Injuries-440 sports!! EDITED

Timo (#53555)

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Posted on
2015-03-26 09:17:21

Be prepared to notice major changes in this thread! It is going under massive re-evaluation and will be edited and changed during this period!



Okay, I was letting my lionesses out to hunt and I placed one in a village and thought: 'Hey, wouldn't it be cool if they could get sick or hurt?' and that's what this thread is about!

I've done my research and have found diseases that lions can get in the wild, as well as injuries. With the disease and injuries comes death. Now, before the major edit, there were varying degrees of death depending on the disease or injury. Like last time, your main lion CANT die no matter how bad of a condition he's in. Lionesses, sub males and cubs on the other hand.... Can die, be prevented from doing certain tasks and such.

I've decided that no matter the injury, there is up to a 13% chance of a lioness/cub/sub dying if the wound is severe. (the reason being that I wanted it to be 25, then 10, then five. I averaged them and got 13.)

There are many injuries that a lion/cub/lioness can get and possibly die from. But even though they can die, it's only if you ignore their wounds for long enough and don't treat them properly. Remember that the higher stats your sub/cub/lioness has, the lower chance they have of getting injured in the first place!

After much debate on the matter of this thread being about a game mode or not, I have decided that no, this wouldn't be a game mode. Instead, I have decided that this would be the full of Lioden. However, before you cuss me out or something, let me explain! This had been modified. (December 29, 2016 if you're wondering) Now, this would be a much more forgiving and less frightening version of the previous thread. Less stats are needed for a lion to thrive successfully and injuries will be much easier to treat. Not only that, herbs are easier to find. Injuries also have a percentage of chance now. There are more common injuries, and less common. That will be explained below.

The Stat Immunity Scale


Cubs: With NO training (starting at 5 months old)
Less than 50 Stats- 20% Chance of dying (Without Broodmother)
100 Stats- 19% Chance of Dying (Without Broodmother)
110 stats- 18% Chance of Dying (Without Broodmother)
120 stats- 17% Chance of Dying (Without Broodmother)
130 stats- 16% Of Dying (Without Broodmother)
140 Stats- 15% Chance of Dying (Without Broodmother)
150 Stats- 14% (Without Broodmother)
160 Stats- 13% (without broodmother)
170 Stats- 12% (Without Broodmother)
180 Stats 11% (Without Broodmother)
190 Stats- 10% (Withwithout Broodmother)
200 Stats 9% (Without Broodmother)



Cubs with Training: (Older than 5 months old)


Less than 90 Stats- 15% (Without broodmother)
100 Stats- 14% (without broodmother)
110 Stats- 13% (Without Broodmother)
120 Stats- 12% (Without Broodmother)
130 Stats- 11% (Without Broodmother)
140 Stats- 10% (Without Broodmother)
150 Stats 9% (Without Broodmother)
160 Stats 8% (Without Broodmother)
170 Stats 7% (Without Broodmother)


Note: This is only the scale for when a cub encounters something severe, such as a Black Mamba, or another lion or a hyena pack! They will not just randomly die! Also note that this scale includes Adolescents as well.


Cubs with a broodmother are 100% protected and will not come into contact with anything dangerous. They are immune to injuries until they turn 1 year old. They can still get sick though, but the effects of the disease will be much less dangerous and easier to cure.
Adult lions have a different immunity scale, due to the fact that they gain more experience and learn from when they were cubs. Now that they are wiser, they do not need near as much protection.

Adult Immunity Scale


Less than 60 stats 12%
70 Stats 11%
80 Stats 10%
90 stats 9%
100 stats 8%
110 stats 7%
120 stats 6%
130 stats 5%
140 stats 4%
150 stats 3%
160 stats 2%
170+ stats 1%

Note: This is only the scale for when a lion encounters something severe, such as a Black Mamba, or another lion or a hyena pack! They will not just randomly die!



Each wound can get infected. Some will get infected easier than others. Infection of course can be prevented. Your lion can also get bitten by a snake, stung by a scorpion and bees. Fear not though! There are herbs and remedies for everything your lion could possibly get! Open wounds attract flies, which can leave you with a very nasty surprise!
Without treatment, wounds can get infected. If infection is not treated, and gets worse, the lion/cub/sub can die.
Your lion/lioness/cub/sub can get scars from their encounters. They can be trophies of life or you can just sell them! You can even get hurt searching for herbs to treat your lions. Encounters have a special percentage of happening, called Possibility of Encounter/ POE for short. They also have a death chance percent called Ease of Death/ EOD. They also have an infection chance, which is usually higher than the other two because infection will now be easy to treat! The infection chance called Infection Rate/ IR.

Your lion, lioness or sub can go exploring/hunting/patroling and meet a hyena and get:

Hyena bite: A small bite anywhere on the body. No chance of death from this wound. POE: 10%, EOD: 0%, IR: 11%

Hyena tear: The ripping of flesh from your lion on anywhere on the body. This is more severe than a hyena bite. No chance of death. If on the shoulder, the affected lion/lioness will not be able to hunt, or to go patrolling. If infected, the lion will mostly just lay around until healed. POE: 8%, EOD: 0%, IR: 9%

Hyena tear 2: The same as hyena tear 1, but more severe. If on the shoulder, the affected lion/lioness will not be able to hunt, or to go patrolling. If infected, the lion will mostly just lay around until healed. POE: 6%, EOD 0%, IR: 7%

Hyena tear 3: the most severe wound you can get from a hyena. If on the shoulder, the affected lion/lioness will not be able to hunt, or to go patrolling. If infected, the lion will mostly just lay around until healed. If left untreated once infected, the lioness may die. POE: 4%, EOD: 1%, IR: 5%

Your lion/lionesses/subs can go exploring/hunting/patroling and meet a lioness and get:

Lioness bite 1: A fairly worrying injury that gets infected. can attract parasites. POE: 10%, EOD: 0%, IR: 11%

lioness bite 2: more worrying than lioness bite 1, it gets infected much quicker and will attract more parasites. POE: 8%, EOD: 0%, IR: 9%

lioness tear 1: more worrying than a hyena tear and will get infected easily as well as quickly. May attract parasites. If on the shoulder, the affected lion/lioness will not be able to hunt, or to go patrolling. If infected, the lion will mostly just lay around until healed. POE: 6%, EOD: 0%, IR: 7%

lioness tear 2: Much more worrying than lioness tear one. If left untreated after infection occurs, the lion/ess may die. POE: 4%, EOD: 1%, but only if the wound is infected after 8 months/days. IR: 5%

Lioness tear 3: The most worrying of a lioness wound, it gets infected very fast. If left untreated once infected, the lion/ess may die.
If on the shoulder, the affected lion/lioness will not be able to hunt, or to go patrolling. If infected, the lion will mostly just lay around until healed. POE: 2%, EOD: 2% (if left untreated once infected), IR: 3%

Lioness claws 1: The claws of a lioness, this is a basic, more common wound. POE: 10%, EOD: 0%, IR: 11%

lioness claws 2: Worse than 1 is 2. POE: 8% EOD: 0% IR: 9%

lioness claws 3: Most worrying of the claws, this can tear and become lioness tear 1, so treat it quickly! POE: 6% EOD: 0% IR: 7%

Your lion/lioness/subs/cubs can go exploring/patroling/hunting/play and find a snake. There are 3 venomous snakes to encounter. Each a different variety of venom dangers, death rate and such things.

Snake bite: Very common wound, and won't have much an effect on it, just two stabs on the paw! POE: 30%, as it is a harmless experience. EOD: 0% IR: 0%. Every time your lion/ess/cub encounters this, they are less likely to be bitten by more dangerous snakes as they've gained experience from it!

Eastern Green Mamba bite: Ooo! Not good! When a lioness or sub male is affected by this snake, they are 50% less likely to be successful in a hunt or patrol, as the venom is potent, and works its best in the mind, making the lion woosy and tired. POE: 6% EOD: 5% IR: 0%. Every time your lion experiences this encounter, they are less likely to meet more dangerous snakes in the future as they gain experience.


Gaboon Viper: Really bad!This is VERY rare due to the Gaboon viper's unaggressive nature, and does not occur until a lion is level 6 and higher. But, should a poor lioness or sub male find that they have stepped on a Gaboon, they will not be able to hunt or patrol. Should your main lion be bitten, he will not be able to explore for 1 hour and 30 minutes. POE: 4% EOD: 5% IR: 0%. Every time your lion comes in contact with a gaboon viper, it is less likely to encounter snakes in the future.

Black Mamba bite: Ah crap! Should a pride member be bitten by this snake, it will not be able to hunt or patrol for 1-2 days. POE: .003% EOD: 50% IR: 0%

Your lion/lionesses/subs/cubs can go patroling/playing/hunting/exploring and find a scorpion and get:

Scorpion Sting: Ah! Every time your lion comes into contact with one of these, they'll be less likely to encounter them in the future. POE: 5% EOD: 4% IR: 0%

Your lion/lionesses/sub can go hunting/exploring/patroling and find a rhino/elephant and get:

A broken limb: This is not good! It will cause much difficulty to your lion while exploring and your lioness/sub can not hunt and explore until it's healed. And you won't be able to breed for 2 days. POE: 3% EOD: 0% IR: 0%

You, your cubs, lionesses and subs can get parasites! Here they are!

Maggots: Very common, you can get these just by standing outside. Wounds can form due to them. POE: 3% EOD: If left untreated for 10 months, then 4%

Filariasis: You'll get this from misquitos and flies too. Whenever the 'Ouch your ass! darn misquitos' line is said, you have a 50% chance of getting, or not getting it. POE: 50% EOD: 0% IR: 0%

Mange: By exploring, you can get mange by picking up buggies! Not lethal unless it's on a mother lioness and happens to be carrying a disease and hops onto a newborn cub. 2% chance of that happening.
POE: 4% EOD: Limited only to cubs under two months old. 0.5% IR: 0%

taeniasis: You'll have a chance of getting this when your lionesses bring back cattle from a hunt. If it gets advanced, it may kill young lions. POE: 4% EOD: After five months 5% IR: 0%

HERBS!

Yes, there are cures, and ways to stop parasites and flustering of wounds in their tracks! They're basic and on their own, can't do much, but combined they're super powers!

Aloe: A base to most remedies. Keeps out infection.

Arrowroot: When your male lion gets old, he may or may not get stiff joints. If he does, eat some of these and you'll be all good! (honey as well)

Buchu leaf: Makes you go poo. Helps get rid of some worms.

Devil's Claw: an anti-inflamitory. combined with other herbs, it can heal and/or cure.

Hoodia: Helps get rid of some worms.

Branches: For a broken limb/neck/back it acts as a splint.

Vines: Help hold branches in place.

Honey: For the most part, the cure to maggots.

Sap: Can't find honey? No problem! Kill a woodpecker and steal the sap! It does just as well!

Poppy stems: Contains opium and will temporarily numb extreme pain. (I know it's not from Africa, but I needed an herb like this. If you know of or find something like this that's native to Africa, PLEASE tell me!)

Remedies!

These will cure your lions or help them to recover.

Hyena bite: aloe, and Devil's claw.

Hyena tear: aloe, 1 poppy stem, and devil's claw.

Hyena tear 2: aloe, devil's claw, 4 poppy stems and honey/sap

Hyena tear 3: aloe, devil's claw, 8 poppy stems and honey/sap

Lioness bite 1: aloe and 1 poppy stems.

lioness bite 2: aloe, 2 poppy stems, and devil's claw.

Lioness bite 3: aloe, 4 poppy stems and devil's claw.

Lioness tear 1: aloe, honey, 2 poppy stems,

lioness tear 2: aloe, honey, 4 poppy stems.

Lioness tear 3: aloe, honey 6 poppy stems.

Lioness claws 1: aloe and honey.

lioness claws 2: aloe, honey and devil's claw.

lioness claws 3: aloe, honey, devil's claw, and 1 poppy stem.

Venomous snake bite: Make them drink water in any way possible! Snake venom, especially that of the black mamba severely dehydrates lions! So use those cucumbers and roots for that! Best way to keep the lion/ess from feeling pain: 3 of any kind of water filled plant (African cucumber, water root, etc.), 3 poppy stems and some honey.

Scorpion sting: honey.

Venomous scorpion sting: 4 poppy stems.

A broken limb: 7 poppy stems, a branch and thick vines

Maggots: honey or sap.

Filariasis: buchu leaf, water, and an arrowroot.

Mange: soak in water water often. There would be a new encounter in explore that would allow you to soak in water.

taeniasis: buchu leaf and arrowroot.

How and where to get herbs!



Aloe: Anywhere, but you’re most likely to find them in the jungle.

Arrowroot: Mostly on the plain-like environments.

Buchu leaf: Anywhere except in the jungle.

Devil's Claw: In the plain-like environments.

Hoodia: everywhere

Branches: any environment that has a tree in the explore image.

Vines: in the jungle.

Honey: Anywhere with a tree or large bush.

Sap: anywhere with a tree.

Poppy stems: The plain like environments.

So, you get herbs from exploring. If you have injured or sick,, lions you’ll have a 40% larger chance of finding herbs that you will need to heal them, so that it can be done quicker, greatly reducing the chances of infection.
No luck with exploring? Lucky you! You can buy bundles of herbs in Monkey Business for 30 SB each! But there’s no guarantee of getting what you need.

Gaining Experience


As in real life, on Lioden, every time your lion is injured in ANY way, they will gain experience from it and will be less likely to encounter dangerous things. Levels will also play an important part in this thread. With every level a lion gains, the less likely it is to get hurt in any way. The lion's stats and level will work together to determine how much risk the lion is at. Once a lion/ess gets to level ten, it would be almost impossible for it to get injured and die. Once a lion reaches AGE ten, they will be 100% immune from any and all injuries, but not diseases. However, if the lion/ess were to get sick, the effects would be significantly less detrimental and easier to treat. (thank you Orcinus [crazy elephant king] for giving me this wonderful idea!)

Healers


For a while now, I've also been thinking of adding in the possibility of having healers. These lions would be the ones you go and talk to in your pride. They would manage the store of herbs, and would be the ones who heal the lions. If a lion is injured, and you have everything you need to heal it, the healer would automatically treat them. Not only that, but you can send her out to patrol and she could bring back herbs for you! This would be a free option. You would not need to spend GB or SB to make this feature work. All you need to do, is pick a lioness within your pride, yes it has to be a lioness, and set her as the healer! Be warned! Once you make a lioness the healer of your pride, you can not undo it! She can be traded/sold/chased away/killed though. But if you do keep her in your pride after making her the healer, she will stay in that position until the day she dies.
As the healer, every time she treats a lion, she would gain experience, which will help her treat lions later on. As the healer, this lioness would be immune to all diseases, but not injuries. Keep in mind that this lioness CAN STILL DIE.
Certain personalities make a lion more qualified for being a healer, however a lion any personality can be made a healer. The best personalities to have your healer be would be in the kind and good categories.
Once at a certain age, your healer will begin realizing that she soon will die. She will then begin to think about who should take up her place when she has gone. When you go in to take care of her, a message will appear under her name (like breeding/trade cooldown messages) and would not go away until she dies or until you do as the message says. The message would say something like "Mighty king, my days are numbered. I have decided I need to take up an apprentice who will take my place once I leave you. I believe (Cub/adolescent name) is most suited for this position."
Now of course, you wouldn't have to listen to your healer's advice on this and could call your own shots. But the cub/adolescent that your healer mentions would be the best fit for the task.
But once your healer has reached the magic age of 13, she will request an apprentice. You don't have to give her one at all, and can assign anyone to the position after her death, as she will not train any lion who is older than 1 year 11 months old. But if you do give her an apprentice, that cub/adolescent will gain valuable experience that will assist in her ability to heal and her immunity to injuries.


This was a major update and modification. Things are not the same as they were before this edit. (December 29, 2016!) LOTS of things have changed!

Edit


I've been thinking about it, and people have been talking about it, so I thought I'd throw it on out here. I think there should be a few items in Oasis that protect lions, or even whole prides from injury/infection.
So the first item is called 'Guardian Whispers'. This item grants 1 lion protection from INJURY for it's entire life. But only injuries. It can still get sick, but is less likely, say 40% less likely to get sick. It costs 3 GB.
The second item is called 'Protection of the Lost', which gives 1 lion protection from SICKNESS for it's entire life. It costs 3GB. Can still get injured, but is 40% less likely to get hurt.
The third item is 'Blessing'. What Blessing does, is protect 1 lion from injury AND sickness for it's entire life. Costs 5GB.
The fourth item, is called 'Warrior Protection'. What this lovely thing does, is protect an ENTIRE pride from sickness and injury for ONE month. Costs 10 GB.



This suggestion has 493 supports and 206 NO supports.



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Edited on 27/02/17 @ 12:05:23 by Ashanti (#53555)

Hex (#41384)


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Posted on
2016-12-28 02:38:18
This entire idea seems entirely unnecessary. There's no way that the Admins would make it optional because the vast majority of people would not use it, therefore it would be time wasted for the coders when they could be working on something that's actually useful to do with their time. If it were implemented, it would be a mandatory thing for everyone, and who wold be leaving the game? The people who actually spend money on it, because that money it used for lions that could die. There wouldn't be a point to them spending their real life money on a site when what they're buying might die. Which means the site would be losing an incredible amount of money. So all in all, this idea is very counter productive and a huge waste for the Admins to introduce due to the fact that they'd simply be losing money by implementing it.



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Kenzii[G3 Clean
Ferus] (#49358)

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Posted on
2016-12-28 02:44:19
I've not supported ages ago but Ashanti you are becoming quite condescending and rude.


Users spend gb on more than just their king and yes I would be pretty damn pissed if I had to spend more gb just to keep my lionesses alive. Not everyone breeds for stats, not everyone uses broodmothers.



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Edited on 28/12/16 @ 09:45:05 by Kitty Claws #GayUpMain2k16 (#49358)

Timo (#53555)

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Posted on
2016-12-28 05:15:39
@GayUpMain2k16

Perhaps you think I'm being rude, but I don't think so. I'm being honest. Most people spend money getting their lions to look nice. Sometimes it's on breeding items and décor, but not even close to as much as for marks. I know not everyone breeds for stats, that's obvious because there are a lot of breeding projects dedicated to getting cute lions. Breeding for stats isn't as hard as people think it is. In fact, it's probably easier than breeding for marks and it is less expensive too. And is it critical to spend money to make your lions nice? No. You choose to do that much. That was my entire point.



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Kenzii[G3 Clean
Ferus] (#49358)

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Posted on
2016-12-28 05:20:32
Trust me, its not just me but ok. There's a way to be honest that doesn't result in a condescending tone.

Yes it is a choice to pretty up ones lions, but, I don't think people should have to fork over game currency just to keep their lions alive or in good health. We already have cub mortality as well as nesting mortality. That's as close as I'm willing to get to "realistic" gameplay. Still not supporting.



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Timo (#53555)

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Posted on
2016-12-28 05:29:57
Yeah, and? My point still stands. I don't care if you like the idea or not. We have different opinions and thoughts on how the game should work. If you don't like it, it's okay. I really don't care. A lot of people like this thread, and a lot of them don't. Opinions, notes, reviews and judgement calls do help this thread and idea move forward.



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littleclod |
lilclout (#92938)

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Posted on
2016-12-28 10:56:51
mmm, no support, mostly for reasons stated by other users(which you seem to just brush off, at this point) if the cub is protected by a broodmother, the whole point is for it NOT to die. i don't particularly care if it depends on stats, they're protected and shouldn't die. also, do you mind telling me the names of the documentaries you watched where lions slept off venom? because I did a bit of research, and all I could find was that it was the honey badger, not a lion.



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Edited on 28/12/16 @ 18:00:26 by littleclod#NotMyLucifer (#92938)

Timo (#53555)

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Posted on
2016-12-28 11:31:35
Yessir! I'll find them and get back to you!



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littleclod |
lilclout (#92938)

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Posted on
2016-12-28 11:50:19
Thank you! I appreciate the response ^^
(also, im female, but its cool )



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Timo (#53555)

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Posted on
2016-12-29 03:37:45
Whoopsie xD sorry about that! Okay, so one of them was taken off YouTube because of copyright, but the other two should be on Netflix. I believe one of them was like: Lions vs. Hyenas Eternal enemies or something of that sort. And I can't remember what the other was called, but I can describe exactly what happened. I don't have Netflix anymore, so I don't know if they're still there or if they've been taken off.
Okay, so in the documentary, a lioness went off to have her first litter of cubbins. She gave birth safely in a nice little thicket a couple miles away from her pride. She gave birth to two cubs and if I recall correctly, one was white. so the mother was taking care of her little cubs, occasionally leaving to hunt. Every couple of days she would move her babies so that predators wouldn't find them. But she moved her cubs to a really bad place one time. She Moved them into a really nice thicket... Right on top of a black mamba den. The snake at this point, was molting its skin so it was really close to being blind. The snake made itself known while mom was out hunting. When she returned, both of the cubs had died. She was trying to figure out what the crap had happened when she saw the snake. It was staring right at her and it looked like a staring contest at this point. Before mom could get away, she was bitten by the black mamba. She had to run away before she got bitten again. She got dizzy really quickly, the venom got right to work. For a week the venom was in her system. She slept a lot and the narrator said that it was one of the only things the lioness could do, but it also helped the venom to leave her system quickly. Geez, you should have seen that poor lioness. Every second that I saw her with that venom in her system looked like Hell on earth. I remember one part where the poor girl was stumbling around looking for water, ya' know 'cos the venom dehydrates the victim rapidly. She was drooling really bad and by the time she found the water, she could hardly stand she was so thirsty. So she didn't really sleep it off per say, she slept because she was bitten and it was pretty much her only option.



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littleclod |
lilclout (#92938)

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Posted on
2016-12-29 08:45:02
Okay, I'll look it up. Did the lioness survive or did she die after that?



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Orcinus [Starlit
Floof] (#31718)

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Posted on
2016-12-29 11:20:35
I supported this a while ago, but I'm changing my stance to unsupporting. It just seems excessive and unnecessary; it seems to only exist in order to kill off the pride one by one.

I know you say mamba bites are "like a 1% chance" but every day LD players breed hundreds of 1% fertility lionesses. It's not impossible, that's the point, but it's not hard to be on the receiving end of that 1% chance. Hell, I'd have a smaller chance of impressing the special lioness than I would having a lion being bitten by a mamba. And what if I'd impressed the special lioness? She tends to have less than 50 stats or so... BANG! Sorry mate, she's dead. Move on. Same goes for breeding Leopons - they have vastly decreased stats over their brethren.

Not every player breeds for stats. It's incredibly simple to breed for stats, but it's very time consuming and many players choose not to do this and that's fine; it's how they play the game. But this idea seems to be penalizing them for how they choose to play and seems overly unfair.

New players are also going to struggle getting a toe into the system; Whole litters dying, lionesses getting hurt every day, their main male severely crippled by a plethora of illnesses. It seems too expensive for them to continually heal and care for their pride. Many newbies get stung badly when they can't manage to scrape enough food together and half their pride runs away, it's going to be even harder if their main hunters are rendered incapable of hunting, or worse - Dead.

I know you say that you can just "switch modes", but I see no point to that. This just sounds like a completely different game that's being presented with a slight warrior cats spin to it and it's major my counterproductive. Lioden is what it is and that is a lion SIM. Not a survivalists guide to Africa.



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Timo (#53555)

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Posted on
2016-12-29 13:09:09
@ LittleClod
No, no the lioness survived. Barely, but she did.

@Orcinus
Yes, that's very true. For a few days, I have thought about lowering the scale to something a little more flexible. A scale that's much easier to breed or attain. You are very right in two ways: 1) the optional mode is pointless. After SnarkyUnicorn jumped on here, I've started to agree that the 'Survival mode' is kinda useless and no one would use it. I'm sitting on the fence for now. and 2) Breeding for stats is a pain. I feel like I'd be able to testify to that. Since the day I joined LioDen, I've been a stat breeder. It's been difficult to buy and breed high stat lions, a good example would be this: I recently bought a lovely young lioness and named her Rose. She was born with 750 stats. I bred her to a beautiful king and he had 2,500 stats. Her cubs ended up with less stats than their mother, only 400-500. So yes, I agree with you Orcinus. I do believe this thread needs a bit of updating like I did in 2015. Thank you for voicing your opinion! Your thoughts do matter!



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Orcinus [Starlit
Floof] (#31718)

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Posted on
2016-12-29 20:33:05
@ Ashanti
Hahaha, sorry if I was just reiterating what other people have said in your thread. It's just things that sprung to mind as I was reading.

I do like the survival idea but after so long collecting the lions I like, want and need for projects and stuff I'd be too scared to login and rollover to work with them at all.

I would love to revisit this thread after any updates you do!
Thank you for taking the time to read through my comments ^w^


A thorough thought though? (<- English language x3)
- When hunters reach Level 10 on Lioden, they can bring down the toughest prey. Any level over that is essentially unneeded. Perhaps make lvl 10+ lionesses completely immune to injuries and bad encounters due to their experience? Maybe if they're included in a hunting team it reduces the risk of the other hunters getting injured too?



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Timo (#53555)

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Posted on
2016-12-30 04:40:02
That's actually a really good idea! I like it! I'll get it added in, and give you credit of course. ;D



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💰Green1Chaos (#32339)

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Posted on
2016-12-30 04:43:02
At first, I thought this would be a good idea...But after sometime and having been on here for at least 2 years, the injury system seems to be an unneeded system. Lots of people are breeding for stats going into 1k+ these days and some precious to people. Their are scars that can be applied, but as for losing even a cub that some may raise to be future kings, it's become an unnecessary system.



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