Posted by Food & Amusement

🌵 KidCactus (#29313)

Toxic
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Posted on
2017-03-29 19:46:10
I am unaware if this topic has been bought up before but here goes.

During my daily feed and entertaining of my many lions, I have the hard choice of deciding what is the best item to use that won't require at least a few uses on just one lion *cough*smallmeat*cough*

Now when you select a food/amusement item, the game only tells use that Lion A has a hunger of 50%. (In that drop down menu) Once you use an item, they are either satisfied OR they want more (so greedy).

What item would be the best to use?? I have selected a meal and still, Lion A hungers.
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As you can see above, this is what info we get on an item. The uses it has and the days it expires. Amusement items don't expire so they will only show use the amount of uses.

What I am proposing is: a simple change that will give us one extra bit of information, how much its going to fill the hunger bar / Mood bar.

That way we don't use the more filling items for a lion that only requires a smaller item to be satisfied.

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Please feel free to add any ideas / thoughts to this proposal.



This suggestion has 39 supports and 0 NO supports.



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Edited on 30/03/17 @ 02:47:53 by Miyu (#29313)

✨ Paipa | G2
Tri-Ros Pie (#98498)

Prince of Terror
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Posted on
2017-04-16 22:14:33
There are guides to food percentages and mood items in general fill mood 30%.
Support.
I remember food percentages pretty well, but this would help newer players to not waste food :)



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