Posted by nebula reorganizes base genetics due to insanity

neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 14:33:40
yeah

This will be yet another forum project lmaoo (I still need to work on my marking shape guide uh oh it's been a while)

I am classifying base genetics differently in a way that (to me) makes more sense.

I didn't mess with the rarities too much tbh, I did add additional categories for BO specials and combos.

The main issue with me making so many color groups is as some only really have specials in the groups, it may screw with fails, but whatever.

Color Groups:
~Monochrome (White/Grey/Black, ex: Albino, Ebony, Pearl)
~Cream (Brown/cream. not quite gold, not quite anything else. just c r e a m. ex: Camel, Chocolate, Fallow)
~Prismatic (PRIMARILY 2+ colors that contrast considerably. ex: Decennial, Jellyfish, Prismatic (dur duh), Halitosis)
~Red (Bases that are pink/red, or orange to an extent. more yellow-orange bases are not included. ex: Cinnabar, Chaos, Fuchsia)
~Golden (Yellow/gold bases, and ones that are more yellow-orange. ex: Goridhe, Gilded, Zivar)
~Green (Believe it or not, there are green lions on Lioden. ex: Moss Agate, Citron, Bushveld, Mistletoe)
~Blue (Bases that are flat-out blue, or perhaps a greyish blue. ex: Platinum, Interstellar, Nadir)
~Indigo (We have a lack of these, unfortunately. Purples/purple blues. ex: Demiurge, Water Hyacinth, Kunzite)

Shades:
(I mostly kept these the same, tbh.)
~Dark (overall are darker.)
~Light (overall are.. lighter..)
~Medium (lighting either changes throughout, or is just.. medium lmao)

Gradient:
~Solid (are pretty much solid throughout.)
~Countershaded (Color changes throughout)
~Pointed (Colors change at specific areas, but not throughout)
~Gradient (Color change is more subtle, but is there)

Rarity:
(Pass rates are the same, just labelling changed to clear confusion. May go back on the app/BO sep. because it might cause too much confusion lmfao)
~Common (Highest chance of appearing in breeding. All rolled kings/NCLs are these.)
~Custom (Same pass chances as Commons. Only difference is these are the ones known as "custom commons" that cannot be found on rolled/NCLs, only base changers/breeding)
~Uncommon (Same low pass chance as Rares, but these can be applied through base changers)
~Rare (Same low chance as Uncommon. The difference is these cannot be applied through base changers, only through breeding.)
~Special (Any breed-only, non-combo base. I separated due to confusion with newer players thinking combos/BO specials can be applied. It also would make my life easier when searching if I specifically want BO/Applicator/Combo)
~Applicator (Any base applied with an applicator item.)
~Combination (Breed-only. Has to be bred from two "factor" bases in order to have a low chance at appearing.)

I will list arguments for why I classified each base as what in each post.



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Edited on 30/01/24 @ 14:40:15 by Nebula [#1 Ankh Fan] (#434371)

neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 14:56:14
Medium Golden

Genetics: Golden Medium Pointed Common
Argument: n/a



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neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 14:57:00
Mongoose

Genetics: Cream Medium Solid Common
Argument: n/a



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neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 14:58:02
Mulberry

Genetics: Red Dark Pointed Common
Argument: n/a



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neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 14:59:05
Oatmeal

Genetics: Cream Medium Gradient Common
Argument: slowly fades from dark to light, therefore I chose "gradient". alsooosooOODOSOo I HATE THIS BASE-



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neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 15:00:36
Rosy Brown

Genetics: Cream Medium Solid Common
Argument: honestly.. i dunno. this one was tricky tbh



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neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 15:01:29
Savannah

Genetics: Cream Dark Pointed Solid
Argument: could also be gradient idk



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neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 15:02:20
Sienna

Genetics: Red Medium Solid Common
Argument: tbh this could also be cream, my brain couldn't decide if it was more red or brown



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neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 15:03:55
Sundust

Genetics: Golden Medium Solid Common
Argument: .



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neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 15:05:10
Sunflower

Genetics: Golden Light Solid Common
Argument: There actually is a subtle fade on this one but it isn't obvious enough to change it imo



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neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 15:06:06
Wheaten

Genetics: Cream Light Pointed Common
Argument: whee meet again, whill wheaten
also i COULD NOT decide if this was golden or cream



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neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 15:08:01
Zarafshan

Genetics: Golden Dark Pointed Common
Argument: dear lord not the piss z golds



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neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 15:08:54
Zarasa

Genetics: Golden Medium Pointed Common
Argument: .



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neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 15:09:43
Zarbanu

Genetics: Golden Light Gradient Common
Argument: I think the color change is more subtle here, it's less pointed and less obvious



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neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 15:10:27
Zarin

Genetics: Golden Light Gradient Common
Argument: .



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neb 𖀐 g2 leo
murky (#434371)

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Posted on
2024-01-30 15:10:55
Zer

Genetics: Golden Light Solid Common
Argument: .



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