Posted by Felis Draconis: Info Thread DNP
Otabek (#105222)

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Posted on
2017-01-30 04:23:05
THIS IS UNDER CONSTRUCTION. DO NOT POST.

Welcome to Felis Draconis! Check out the navigation for more info.

Group Information
Rules and Guidelines
Getting Started Guide
News and Updates
Admins & Admin Schedule
Official Website
Suggestions

Species Information
Basic Species Info
Hierarchy
Magic Points
Traits

Physical Mutations
Mane/Tail/Ear types
Starters

World Information
Basic World Info
Lore
Locations in the Felis Draconis Earth
Draconis Bank
Professions and Tasks

Design Information
Design Handbook
Design Requests
Import Information

Activities
Basic Activities
Advanced Activities
Alchemy
Passage of Courtship
Rites of the Kingdom
Trials of Kaila
-- Trials List
Trials of Varthaal
-- Trials List
Taming
Showing
Competitions and Challenges
Quests

Resources
Felis Draconis Registry
-- Import a FD
-- Corrections
-- Ownership Changes
-- Information Changes
-- Abandoned Cubs
-- Hierarchy Updates
Items List
-- Prey
-- Store Items
-- Food
-- Supplements
-- Alchemy Ingredients
-- Tack/Equipment
-- Specialty Items
-- Limited Items
-- New Year’s
-- Valentine’s
-- St. Patrick’s Day
-- Easter
-- 4th of July
-- Halloween
-- Thanksgiving
-- Christmas
Guilds
-- Forming a Guild
-- Joining a Guild
-- Creating a Guild

Breeding
Breeding Requests
-- Breeding Corrections
Breeding Trackers

Magic
How Magic Works
Magic Stats & How to Improve Them
Magic Types
-- Wind
-- Fire
-- Earth
-- Water
-- Shade



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Edited on 31/01/17 @ 19:22:00 by Otabek (#105222)

Otabek (#105222)

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Posted on
2017-01-30 04:40:47

These are the rules every member, mod, and admin are expected to go by when a part of this group. Breaking any of these rules may subject you to a temporary ban, suspension, or a permanent ban depending on the severity of the offense. You have been warned.

NOTICE

Felis Draconis are a CLOSED species. You are not allowed to create your own Felis Draconis. The Felis Draconis species, Varthaal and Kaila, and the lore are all copyright to me. You may not use the Felis Draconis for profit outside of this group without my permission. If you are caught creating Felis Draconis on your own, without my permission, or caught using their likeness for monetary gain without my permission, disciplinary action will be taken.

GENERAL

  1. No bigotry or discrimination. This will not be tolerated.
  2. No use of slurs, ever, anywhere. This will also not be tolerated. You can use swear words (hell, damn, etc) but slurs are off the table.
  3. Follow the golden rule. Treat others the way you want to be treated.
  4. Death threats and suicide baiting is NOT allowed and will AUTOMATICALLY get you kicked out.
  5. Remember the most important element: this is just a game. If it’s no longer fun for you, take a deep breath and take a step away.

BUYING/SELLING RULES

  1. Be patient. This is just a virtual game and people have lives outside of it. Sometimes people can’t get online for a while, and aren’t able to complete trades immediately. If it’s been more than a few days and you haven’t heard back from someone, it’s a good idea to message them.
  2. Always take screenshots. In case something gets accidentally deleted or lost, you’ll want to have proof that it happened!
  3. You must give all information on a Felis Draconis once it is sold to a new owner. Things like remaining breeding slots are something the owner must know.
  4. Scamming is NOT allowed. It will get you banned from the group.
  5. Follow the rules of the seller. If the seller says they want something in two weeks and you don’t give it to them, they have every right to reclaim their Felis Draconis.

BREEDING RULES

  1. Breeding can not be done until the Felis Draconis has passed its Passage of Courtship. No exceptions to this.
  2. If the Felis Draconis you are breeding does not belong to you, you must get permission from the owner first to breed it.
  3. Breeding approvals are only valid once and are only valid for the month they are posted in.
  4. You may only post five breedings a month, six if your Felis Draconis has the Cupid’s Arrow trait, and up to seven if your Guild has the Master Breeder achievement.

FELIS DRACONIS RULES

  1. For the sake of simplicity, no Felis Draconis can share the exact same name with the exact same spelling as a starter Draconis.
  2. Names and personality descriptions must be PG-13. Using a name like “Hellboy” is fine, but no f-bombs.
  3. Everything submitted to the group must have something to do with Felis Draconis. If your entry has no noticeable mention of the group, it will not be accepted.
  4. You may sterilize your Draconis if you wish by noting the group with a link to your Draconis’s import and the reason for sterilization. This cannot be reversed!
  5. You may also decease, or kill, your Draconis if you wish. This can only be reversed once. Your Draconis can be marked deceased by the admins of the group in one of a few ways: by engaging in pillaging or fighting activities, your female Draconis died while giving birth due to age or breeding over her safe slot limit, or your Draconis was born with a fatal mutation (such as Sirenomelia).

ART RULES

  1. If you used a reference, credit the reference maker!
  2. Using pre-made bases is not allowed to earn Magic Points. If it is a base that you made, you may use it for Magic Points.
  3. You may not re-use images for more Magic Points. You may not re-use backgrounds, either, though you may use pre-made backgrounds only once.
  4. Tracing is not allowed, and neither is plagiarism.
  5. Photo manipulation is allowed, but images must be significantly changed to count for any Magic Points.
  6. NSFW/Mature art is allowed but it must be flagged properly. If it is flagged improperly it will be denied and you will get a warning.

COMMENTS AND SUGGESTIONS

If you have a legitimate criticism (not, for example, “this game sucks”) you may drop by the suggestions link and drop a form. We in the Felis Draconis team want to know how you feel!




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Otabek (#105222)

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Posted on
2017-01-30 04:42:01

Find a recording schedule for the walkthrough here! (link pending)

Contents

I. Before you Join
  A. Rules and Guidelines
  B. What is this group all about?
  C. What is an ARPG?
  D. Terminology
II. Getting your First Felis Draconis
  A. Adoption Center
  B. Buying from another member
  C. Using slots to breed
  D. Raffle/Free Giveaway
  E. Buying a Semi-custom
III. Registering your Felis Draconis
  A. Designing
  B. Filling out import info
  C. Submitting for upload
  D. Corrections
IV. Breeding
  A. Passage of Courtship
  B. Breeding Limits
  C. Breeding Requests
  D. Mutations
  E. Cub Aging
V. Activities
  A. Activity Information
  B. Basic Activities
  C. Advanced Activities
  D. Alchemy
  E. Rites of the Kingdom
  F. Trials of Kaila and Varthaal
  G. Hierarchy
VI. Magic
  A. How Magic Works
  B. Magic Stats
  C. Magic Types
VII. Optional Extras
  A. Banking
  B. Professions
  C. Showing your Felis Draconis
  D. Competitions and Challenges
  E. Tasks and Quests



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Otabek (#105222)

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Posted on
2017-01-30 04:42:32
News and Updates

Nothing to see here!



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Otabek (#105222)

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Posted on
2017-01-30 04:43:29
This is a list of all of our current admins, and the days each admin is available. Note that things may change depending on the admin's lives.

Overseer
Can complete any task needed.
@otabekaltiinss - available all day, any day

Breeding Rollers
Roll breedings.
None yet!

Activity Rollers
Roll activities.
None yet!

Hierarchy Updaters
Make hierarchy updates.
None yet!

Adoption Center
Handle the adoption center.
None yet!

Bank Manager
Manage the bank.
None yet!

Design Requests
Manages the design requests.
None yet!

Import Uploader & Accepter
Accepts and uploads Draconis.
None yet!

More to be added as needed. If you'd like to apply as an admin, please note @otabekaltiinss for more information.



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Otabek (#105222)

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Posted on
2017-01-30 04:44:11
Suggestions

Got comments? Suggestions? Feel free to post them here (suggestions thread link pending) and we will look over them!



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Otabek (#105222)

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Posted on
2017-01-30 04:47:02
Basic information for all of the species can be found here.

Norvash


Oriael


Aeruk




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Otabek (#105222)

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Posted on
2017-01-30 04:48:55
The hierarchy is one of the most important parts of the Felis Draconis world. This hierarchy determines what activities your Felis Draconis can partake in, what quests, competitions, and challenges they can complete, and how often they can breed. Draconis advance up this hierarchy by earning Magic Points, or MP. Your Draconis must accumulate a certain amount of MP before they can advance up the hierarchy. Once your Draconis has gotten enough MP, you may submit them for a hierarchy update here (link pending).

Please keep in mind that breedings do not stack, they are a total of how many breedings a Draconis can have in their lifetime. So, if your female Draconis uses three breedings while they are an Omega, they only get seven more breedings as a Delta.

Omega (0-50 MP)

All Draconis, unless they are the result of an Alpha x Alpha, Alpha x Beta, or Beta x Beta breeding start out as Omegas. Omegas are the lowest rank in the hierarchy and as such are not permitted to breed as often. Omegas are only allowed five breedings maximum in their lifetime.

Delta (51-100 MP)

The next rank a Draconis can advance to is the Delta rank. They may be born as Deltas if they are the result of an Alpha x Alpha, Alpha x Beta, or Beta x Beta breeding. Deltas are higher than Omegas but still below Betas and Alphas. Delta males are allowed fifteen breedings maximum in their lifetime, and delta females are allowed ten.

Beta (101-200 MP)

The second highest rank a Draconis can advance to is the Beta rank. A Draconis cannot be born a Beta. Betas are higher than Omegas and Deltas and are only a step below Alphas. To become a Beta, a Draconis must first acquire 101 MP, and then must pass the Rites of the Kingdom. Beta males are allowed twenty breedings maximum in their lifetime, and beta females are allowed fifteen.

Alpha (200+ MP)

The highest rank a Draconis can advance to is the Alpha rank. A Draconis cannot be born an Alpha. Alphas are the highest rank, and as such are allowed to breed the most often to pass down their strong genes. To become an Alpha, a Draconis must first acquire 200 MP, and then must pass the Trials of Kaila and Varthaal. Alpha males are allowed twenty-five breedings maximum, with the addition of 1 slot every 100 MP over 350, and alpha females are allowed twenty breedings maximum in their lifetime.



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Otabek (#105222)

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Posted on
2017-01-30 04:50:59
Magic Points are what advance a Draconis through the hierarchy. They are acquired by completing art, whether it be drawn or written. It has been split into categories for your convenience.

Visual Art/Animation

Sketch: 1 MP
Lined: 2 MP
Colored: 1 MP
Shaded: 2 MP
Headshot: 1 MP
Half-body: 2 MP
Fullbody: 3 MP
Simple Animation: 5 MP
Complex Animation: 10 MP
Animation less than 30 seconds: 3 MP
Animation more than 30 seconds: 5 MP

Literature

200 words: 1 MP

Bonuses

Rider: +2 MP
Starter: +2 MP
Gregarious trait: +1 MP
Activity/Passage of Courtship/Rites of the Kingdom/Trials of Kaila and Varthaal: +2 MP
Affiliated ARPG Species: +1 MP



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Otabek (#105222)

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Posted on
2017-01-30 04:54:05
Non-physical traits are almost like advanced items that can be attached to your Draconis in a number of ways. These traits do different things depending on what they are. Some increase chances of finding rare items while scouting, others can add a cub to a breeding, and more. A Draconis can have up to ten non-physical traits at one time. Additional trait slots can be purchased at the Draconis bank.

Non-hereditary Traits

These are traits that cannot be passed on to offspring. These are earned through various activities.

Passage of Courtship Traits

These traits can be earned by completing the final Passage of Courtship.

Windy: +10 added permanently to Air magic stats and +10 damage against any Earth element enemy
Heated: +10 added permanently to Fire magic stats and +10 damage against any Water element enemy
Rocky: +10 added permanently to Earth magic stats and +10 damage against any Fire element enemy
Damp: +10 added permanently to Water magic stats and +10 damage against any Wind element enemy
Shaded: +10 added permanently to Shade magic stats and +10 damage against other Shade element enemies

Rites of the Kingdom Traits

These traits can be earned by completing the Rites of the Kingdom.


Powerful: able to fight two enemies at once instead of one at a time while fighting
Alchemical: automatically starts out at level 5 in alchemy instead of level 1
Scholar: allows your rider to have two professions instead of one

Trials of Kaila and Varthaal Traits

These traits can be earned by completing the Trials of Kaila and the Trails of Varthaal.

Adaptable: able to change the type of magic of the Draconis before a fight
Kaila's Blessing: adds two cubs to a litter
Varthaal's Blessing: gives automatic excellent scores in the Passage of Courtship to all of this Draconis's offspring

Hereditary Traits

These are traits that can be passed down to offspring. They can also be purchased using Wildcard Tokens, which can be crafted through alchemy or found while scouting.

Common (50% chance of passing)

Check out the contest!

Uncommon (25% chance of passing)

Check out the contest!

Rare (10% chance of passing)

Check out the contest!


Specific Traits

These are traits that are hereditary, but can only be passed onto offspring of a specific species or mutation.

Double Time: applied only to two-heads, allows them to bring back twice as many items while engaging in an activity
Double Edge: applied only to two-heads, allows them to fight two enemies at once
Little Charm: applied only to dwarf Draconis, allows them to breed once over the lifetime breeding limit



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Otabek (#105222)

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Posted on
2017-01-30 04:56:11
There are many different physical mutations that can affect a Felis Draconis. Some mutations are non-lethal, meaning they will not kill your Draconis. Other mutations are lethal, meaning they will eventually kill your Draconis; however, there is an alchemy potion you can craft to keep your lethal mutation from dying. Mutations are rolled randomly for a litter, with a base of 1% chance for a lethal mutation and a 5% chance for a non-lethal mutation. There are certain potions you can craft with alchemy to increase your chances of having a mutation.

Some physical mutations come with some limitations. These limitations will be described alongside the mutation.

Non-lethal Mutations


Dwarfism - causes the Draconis to have altogether shorter features, usually shorter muzzles, short stubby legs, and bigger ears. Increases failure rate for activities to 15%.
Achromia/Albino - causes a loss of pigment from all of the Draconis's features, turning them white with pink skin and either blue or pink/red eyes. Increases failure rate for hunting to 15%.
Melanism - causes too much pigment in all of the Draconis's features, turning their coat solid black with dark skin and either brown or black eyes. Increases failure rate for hunting to 15%.
Two-heads - causes a Draconis to have two separate heads, only able to survive due to the huge amounts of magic they have. Multiplies items brought back from activities by two, decreases maximum breeding slots to 10, 50% chance of infertility at birth.
Eyeless - causes a Draconis to have no eyes at all. Increases failure rate for activities to 15%.
Blind - causes a Draconis to be either partially or fully blind. Increases failure rate for activities to 15%.
Maneless - for Norvash and Oriaels, causes them to be born without a mane. No increase or decrease in activities.

Lethal Mutations


Sirenomelia - causes the back legs of the Draconis to fuse together into one, looking like a mermaid tail.
Multiple Limbs - causes the Draconis to have more limbs than what is normal.
Conjoined Twins - causes two Draconis to fuse together in the womb, usually connected at the hip or stomach.
Cyclopia - causes one large eye to form in the middle of the forehead, often times the Draconis develops with no nose or mouth as well.



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Otabek (#105222)

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Posted on
2017-01-30 05:00:07
Felis Draconis can have several types of manes/fur types, tails, and ears. Below are the current ones your Draconis can have.

Mane/Fur Types
Normal
Curly
Long
Tsavo
Razor
Short
Sphinx
Feathered

Ear Types
Normal
Curled
Folded
Floppy

Tail Types
Normal
Curled
Bobbed
None



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Otabek (#105222)

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Posted on
2017-01-30 05:06:53
Basic World Info

This world is very much the same as our own, with one key difference: magic. And the dragons, of course.

The world was created by Valthaar, the great creator, and his mate Kaila. Together they formed the world and everything in it.

Where your adventure takes place is up to you. All seven continents are available for exploration, and though your Draconis will be born on one of the seven, you can explore whichever one appeals to you the most.

A map of the world, along with the most important locations, will be developed shortly.



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Otabek (#105222)

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Posted on
2017-01-30 05:10:05

The Beginning

In the beginning, there was nothing. The world was barren, a terrifying place filled with volcanoes, boiling water, and little land. There was no life.

Then the Great Creator, Varthaal, looked upon what They had created and saw it was not complete. This new land must be populated by life.

So They quelled the raging volcanoes, cooled the boiling water, and rose land from the sea with Their magic. Now the Earth was calm, but still, it was incomplete. There was something missing.

So from Their hand, They planted trees. And the trees, they grew, reaching towards the skies with unbridled fervor. They also planted grasses, and flowers, and bushes, and forests began to grow.

But still, it was incomplete.

So They began to create the most important life forms: creatures. First They populated the sea with fishes and arthropods, then They populated the land with reptiles and mammals, and finally the skies with birds.

But still, there was something missing. Varthaal had no creatures that resembled Them.

And so, finally, They created the first Felis Draconis species: the Western-like Norvash. They were made in the perfect image of Them, but it was still not enough.

So, Varthaal created a mate for Them, a beautiful Goddess named Kaila. Kaila was perfect, and unlike any other Felis Draconis. She was the beginning of a new species: the Eastern-like Oriaels. And when She and Varthaal mated, They created the last of the three beginning species: the Wyvern-like Aeruks. Each species was given magic, each one different from the other.

And finally, Varthaal was content.



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Otabek (#105222)

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Posted on
2017-01-30 05:26:41

Continents & Locations


Africa

Locations - check out the contest!

Antarctica

Locations - check out the contest!

Asia

Locations - check out the contest!

Australia

Locations - check out the contest!

Europe

Locations - check out the contest!

N. America

Locations - check out the contest!

S. America

Locations - check out the contest!



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Otabek (#105222)

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Posted on
2017-01-30 06:23:09
If you choose to have a rider in the game, you can choose a profession for your rider and Draconis to have! This profession will net you a certain amount of DD per task you complete. There are several different professions to choose from, and each of them have their own benefits.

Professions

To choose a profession, comment on this thread with your rider and the profession you are choosing for them. You may only choose one profession per rider, for up to five riders.

Veterinarian

These riders help to make sure Draconis are medically and physically sound.
Benefits: automatic "healthy" for all cubs bred (unless inbred or double-merle), able to safely breed 3 slots over the safe slot limit for females, 10% reduced chance to be injured by activities or random events

Merchant

These riders specialize in the trading and sale of items.
Benefits: 15% store discount, 10% chance to bring back an extra item while completing an activity, able to sell items back to the store

Breeder

These riders specialize in breeding the healthiest, soundest, and best Draconis in the ring.
Benefits: no failed breedings, 10% chance of an extra cub in the litter, +5% chance for a random mutation in the litter

Alchemist

These riders specialize in the fine art and science of alchemy.
Benefits: -10% reduced chance of failing a recipe, +10% chance to bring back a rare alchemy item while completing an activity, +10% success rate when applying a potion

Jobs


Every week, a job will be available for your Draconis and their rider to complete. It is specific to a profession.
  • Jobs must be submitted before Sunday of the current week to be counted.
  • Jobs must include a rider and Draconis.
  • Literature must be at least 1,000 words.
  • Art must be half-body or more.
Jobs are currently on hold until the grand opening!



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