Posted by Sacrificial Lamb (150+ support)
Lelouch (#316)

King of the Jungle
View Forum Posts


Posted on
2018-08-15 19:48:21
I couldn't think up a better name. So there has been the obvious overpopulation and devaluing of lions. While the gorilla enclave helps it cannot keep up with it so I've though of an idea in conjunction with it. This would be for adult lions only 2-4 years old to reduce keeping them while breedable and then getting rid of them as soon as they can't be used. It would also exclude lions without heritages (NCLs) from being used.

Sacrificial lamb would be limited or unlimited depending on what makes more sense. So basically what is happening is you trade your lions in for a chance at an item of equal value to the lion. This would be decided based upon the markings/base/mutation the lion has. So common based lions with no special markings or mutations maybe you get a leaf or uzara, something along those lines. Then say with a mutated lion you'd have a chance at a rare item such as a great tit, gmo cow, applicator. It could be scaled to reflect that and even the mutations could be ranked by rarity so a leopon would obviously be higher value than a primal. There could even be special items just for specific levels such applicators/bases available only by sacrificing.

There would be a huge range of prizes available so none of the market should be flooded with items especially rare items, and as rarer lions decrease the chance of them being sacrificed will be less and less likely further decreasing the appeal of sacrificing to get rare items.

Example:
Sacrifice piebald: receive one of these items gmo cow, special base available on via donating? (just a few items there would be more)
Sacrifice common based no marking lion: receive one of these items, uzara, leaf, small meat chunk

If you don't support I'd love to know why. And if anybody has any ideas to fine tune it that would be very helpful.

Edit: If anybody comes up with prize ideas feel free to add them in the comments and I'll put them here!



This suggestion has 195 supports and 9 NO supports.



Hrt Icon 0 players like this post! Like?

Edited on 11/04/19 @ 22:00:52 by Lelouch (#316)

Little-Coyote (#166259)

Recognizable
View Forum Posts


Posted on
2019-02-17 20:54:36
Sorry, I have a bad cold and I'm really struggling to grasp what you mean. It could also be I havent been here for all the events. Lol..



Hrt Icon 0 players like this post! Like?

Lelouch (#316)

King of the Jungle
View Forum Posts


Posted on
2019-02-17 20:56:34
This isn't an event. It would be kind of like the gorilla enclave but instead you trade in adult lions and get items for doing it. Higher value lions like those with mutations would get you higher value items.



Hrt Icon 0 players like this post! Like?

Little-Coyote (#166259)

Recognizable
View Forum Posts


Posted on
2019-02-17 20:58:34
Oh. Thanks.



Hrt Icon 0 players like this post! Like?

Lelouch (#316)

King of the Jungle
View Forum Posts


Posted on
2019-02-17 21:00:03
Yeah, no problem! It would ideally help how devalued lions are getting cause there would be less of them. And caps could always be put on it per user.



Hrt Icon 0 players like this post! Like?

Moomin 🌦️ (#126875)


View Forum Posts


Posted on
2019-02-17 21:02:18
I love this idea! :^D It would be nice if the age range spanned a bit more to help with overpopulation on a larger scale, but I understand why it wouldn't in keeping within the same limitations as the Enclave. Seems like a very well-rounded suggestion!



Hrt Icon 0 players like this post! Like?

Lelouch (#316)

King of the Jungle
View Forum Posts


Posted on
2019-02-17 21:06:18
@Moomim, thanks for the feed back! The reason the age range is small is to stop people from keeping the lion for awhile and then sacrificing it once they've bred it several times. Any larger than 2-4 allows a lion to be bred too much to really help lower the population.



Hrt Icon 0 players like this post! Like?

Moomin 🌦️ (#126875)


View Forum Posts


Posted on
2019-02-17 21:08:09
Ahhh, that makes total sense! <3 I agree with your chosen age range then~!



Hrt Icon 0 players like this post! Like?

πŸ’ Spinz! (9x
cherry) πŸ’ (#138709)

Blessed
View Forum Posts


Posted on
2019-02-18 02:19:13
May I ask why this would only apply to adults? I feel that it would be a better alternative for dealing with bad/potato cubs rather than sending them to the tree, where they will be in an endless cycle of being taken out and put back because nobody wants them.



Hrt Icon 0 players like this post! Like?

Lelouch (#316)

King of the Jungle
View Forum Posts


Posted on
2019-02-18 08:58:43
It would only apply to adults to discourage mass breeding to sacrifice cubs. You'd have to keep them all the way to adulthood and have enough room in your den to house the adults rather than just breeding tons of lions to sacrifice their cubs.

If people would be kind enough to not put their ugly cubs in the tree for other people to deal with we wouldn't have the potato cub issue in the tree. Something else would need done about that.



Hrt Icon 0 players like this post! Like?


Edited on 18/02/19 @ 08:59:54 by Lelouch (#316)

πŸ’ Spinz! (9x
cherry) πŸ’ (#138709)

Blessed
View Forum Posts


Posted on
2019-02-18 12:04:05
Okay that makes sense. I just wish there was a way to deal with those markingless Zivars and suchforth that get put in the tree all the time.



Hrt Icon 0 players like this post! Like?

Vixxen (#7328)

Lone Wanderer
View Forum Posts


Posted on
2019-02-18 12:10:07
yeah, i usually claim male cubs from the tree daily and try to sell them as gorilla fodder. then, if they age and don't sell, i just sell them for less as regular fodder. kind of trying to help with population control a bit haha
but still, the numbers never go down. usually male cubs are between 800-1000 in number every day, and i'm sure i'm not the only one picking one up



Hrt Icon 0 players like this post! Like?

Teafox (#42483)

King of the Jungle
View Forum Posts


Posted on
2019-02-18 12:54:36
I feel like this is an interesting idea that just wouldn't work very well practically and would be pretty hard to actually set up unless you are sticking to an incredibly simple system (which will make people a lot less likely to partake in this).

So even if you handed out prizes based solely on mutations and bases, there's still so much variation. Unholy and Haze are both special bases, but one is worth a hell of a lot more than the other, for example. And if you try to bring rarity of markings into the mix it gets a whole let more complicated- now you're using a pre-made system to estimate the value of a lion versed on markings, base, and mutation status, but again, there's so much variation that it's going to be pretty difficult to set a value for all of those things and their combinations.

Also, if we're talking about equal value- a 2-4 year old leopon's value is wayyyy above the value of a GMO cow, and no one is gonna ever donate their hybrids to this system if that's the max payout.

I also am not a fan of the idea of this kind of system having exclusive applicators/items. If that's the case, then the system should reward sacrifices with a currency like Monkey Teeth so that we can save up for those special apps. Otherwise people are going to get real frustrated real quick when they donate higher quality lions and luck doesn't give them those special items.

I'm also not so sure how this is going to work against overpopulation with lions. If anything, people will now be keeping more lions longer to reach that 2-4 years sacrificial age (allowing them to even breed them before sacrificing them later) instead of just tossing them out as cubs.

So overall, no support from me. Though if I misunderstood something here or if you'd like to clarify something about the system feel free to let me know! Like I said, not a bad idea, but I don't really see how it could work well.



Hrt Icon 0 players like this post! Like?


Edited on 18/02/19 @ 13:21:32 by Teafox (#42483)

Vixxen (#7328)

Lone Wanderer
View Forum Posts


Posted on
2019-02-18 13:05:26
fiery is a rare base that is incredibly simple to breed, and haze is a special raffle base that has a much lower pass rate, so yes fiery is not worth near as much as haze. that would be like comparing maroon and sunrise, for example- they're different genetic categories. i think the overall idea here is good, but yes, we still need to work out some of the specific details. i supported because of the basic idea, i'm sure if the staff ever decides to implement it they will do so in a way that makes sense, maybe more so than what has been discussed here already



Hrt Icon 0 players like this post! Like?

Angela |Skyward
Queen| (#77401)


View Forum Posts


Posted on
2019-02-18 13:14:30
I'd be interested in just being able to trade lions for food or nesting stuff, that stuff runs out so fast and I never need all the lions I have. Forget special items, just the useful necessities would be plenty in my opinion.

Anyway, supporting because we need more ways to reduce the number of lions in-game.



Hrt Icon 0 players like this post! Like?

Teafox (#42483)

King of the Jungle
View Forum Posts


Posted on
2019-02-18 13:21:16
Ah, you're right- took a break from the game for awhile and forgot Fiery is rare now. I'll switch that to Unholy instead. The base itself doesn't really matter- my point was simply that even if two bases are both the same rarity, they can have very different values. And that ties back to what I said about this basic idea being good but the system being too complicated to implement in the way that has been discussed here.

I like Angela's idea about the trade-ins a bit better. If the goal is to reduce the number of lions, I don't think the staff should be trying to assign values to every base/marking/mutation- just let us toss out lions of any type and get back some randomized food/toys/whatever.



Hrt Icon 0 players like this post! Like?







Memory Used: 625.84 KB - Queries: 0 - Query Time: 0.00000 - Total Time: 0.00358s