Posted by Sacrificial Lamb (150+ support)
Lelouch (#316)

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Posted on
2018-08-15 19:48:21
I couldn't think up a better name. So there has been the obvious overpopulation and devaluing of lions. While the gorilla enclave helps it cannot keep up with it so I've though of an idea in conjunction with it. This would be for adult lions only 2-4 years old to reduce keeping them while breedable and then getting rid of them as soon as they can't be used. It would also exclude lions without heritages (NCLs) from being used.

Sacrificial lamb would be limited or unlimited depending on what makes more sense. So basically what is happening is you trade your lions in for a chance at an item of equal value to the lion. This would be decided based upon the markings/base/mutation the lion has. So common based lions with no special markings or mutations maybe you get a leaf or uzara, something along those lines. Then say with a mutated lion you'd have a chance at a rare item such as a great tit, gmo cow, applicator. It could be scaled to reflect that and even the mutations could be ranked by rarity so a leopon would obviously be higher value than a primal. There could even be special items just for specific levels such applicators/bases available only by sacrificing.

There would be a huge range of prizes available so none of the market should be flooded with items especially rare items, and as rarer lions decrease the chance of them being sacrificed will be less and less likely further decreasing the appeal of sacrificing to get rare items.

Example:
Sacrifice piebald: receive one of these items gmo cow, special base available on via donating? (just a few items there would be more)
Sacrifice common based no marking lion: receive one of these items, uzara, leaf, small meat chunk

If you don't support I'd love to know why. And if anybody has any ideas to fine tune it that would be very helpful.

Edit: If anybody comes up with prize ideas feel free to add them in the comments and I'll put them here!



This suggestion has 195 supports and 9 NO supports.



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Edited on 11/04/19 @ 22:00:52 by Lelouch (#316)

Lelouch (#316)

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Posted on
2019-02-18 13:27:39
@Teafox, yes of course there are a lot of kinks that need worked out which is why I'm trying to get more discussion. The GMO cow was an example not the only reward that would be given out. And no I don't think currency would be a good idea because then people could just spam trash lions to save up enough to buy high tiered prizes.

And as I stated mutations would be tiered so a leopon would give higher rewards than a primal. I need more help in figuring out tiers and such and yeah haze is hard to breed so there are less of them and so of course people wouldn't want to sacrifice them. They aren't overpopulated but other colors are.

At 2-4 age range maybe add in that they must be unbred lions? If that could be coded in. The point is it won't be a fast acting instant-fix but over time it will thin out lions. If any start becoming lower valued and overpopulated then people would want to sacrifice again.

I wanted prize ideas. One thing I thought for hybrids is a chance at breeding a different sort of 1st gen? So say a white tigon or black leopon first gen? Kid of like the tigon boost encounter?

It also wouldn't be every marking and base. 4 categories for bases and maybe some categories for markings or eyes.



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Edited on 18/02/19 @ 13:29:43 by Lelouch (#316)

mousecouch🕷️ (#21960)

Notable Lion
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Posted on
2019-02-18 13:33:37
I feel as though the concept is good however worth of lions fluctuates heavily. Users may value different mutations and different bases at wildly different price points, so it's hard for a system like lioden to keep track of these things. Love the idea though, and let me know if Im wrong and misreading things.



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Teafox (#42483)

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Posted on
2019-02-18 13:36:05
"And no I don't think currency would be a good idea because then people could just spam trash lions to save up enough to buy high tiered prizes."

But if the whole point is to help overpopulation- why not? People throwing tons of lions into this would really help get rid of a lot. I would imagine the staff would want to implement some kind of limit on sacrificing, anyways- 5-10 a day at max maybe. That said, I still prefer the idea of 'prizes' just being food/toy type stuff and not being given out differently based on some pre-decided lion value system.

"One thing I thought for hybrids is a chance at breeding a different sort of 1st gen? So say a white tigon or black leopon first gen? Kid of like the tigon boost encounter?"

I also don't care for this idea, and I can't imagine staff would ever implement something permanent like that. Even tigon boosts were only for 1 month. This sort of thing would end up causing more 'special' 1st gens than normal 1st gens.

As I said, I don't like the idea of having to donate high-value lions in order to get a chance at getting some exclusive items. It's all based on luck and would suck to make people throw lots of nice lions at this with no actual reward guaranteed.



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Edited on 18/02/19 @ 13:36:24 by Teafox (#42483)

Vixxen (#7328)

Lone Wanderer
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Posted on
2019-02-18 14:06:00
maybe there could be a super rare chance for a better prize, and all other prizes are more low-level?? or like the NCL quest you hit a number of sacrifices and then get a somewhat good prize? i think there's quite a few way this system could turn out



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Vitani[1.5k CLEAN
Cracked Ice] (#57775)

Usual
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Posted on
2019-02-18 14:17:16
I love this. I also love that you mentioned there wouldn't be an 'abuse' of getting rare items due to the fact that people will be less likely to sacrifice their special lions. I think that's very important to note.

I do like Teafox's suggestion of a different currency though, like the monkey teeth. Less people are going to want to take that gamble.

Maybe instead of ages 2-4 though, it could be older lions? I usually want mine to die by like 10 but i feel bad for killing them. Lol. Tossing them out as cubs is fine but I think giving up your lovely older girls for a prize might be nice. :)

Supporting! <3



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Lelouch (#316)

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Posted on
2019-02-18 16:39:08
@Teafox, good point on the first gen thing. And with the prizes you are guaranteed to get a higher tier item, it just varies on what higher tier item you get and if people aren't willing to sacrifice their lions for the chance they won't.

It also isn't for all the populations. Potato cubs are always going to be overpopulated as long as people mass breed and end up with cubs they don't want to keep. This more balances Rare lions actually being rare. If there is an over abundance people will be willing to take the risk. If there isn't very many people won't want to sacrifice and so they won't. The only way I can see helping with overpopulation is limited the amount of breeding you can do per day/week.

Also, keep in mind people would be in no way obligated to sacrifice, there is nothing that would be forcing them to sacrifice. If they didn't want to they wouldn't have to. They wouldn't have to risk their nice lions but for those willing to they could. Again they are guaranteed some sort of item at a higher value. What kind of things would you suggest? The only way I would support some sort of currency is if there were different currencies for different tiers. So say common lions got you common tier points you could select from and ect. But it still doesn't make it good for higher value lions because people could say sacrifice tons of primals to get enough points in the mutation tier.

@Vitani, as said before, sacrificing older lions defeats the whole purpose of sacrificing. You want to sacrifice them before they are old and haven't been breeding for a long time.

Other ideas:
12 Rare items available only in certain months to match the months event. Each day you have a daily quest chance kind of like in the gorilla enclave where it gives you criteria to fulfill to have a chance at that special item. Hard to decide on though because some people would get easier quests to fulfill than others.

Giving an example, special base applicator that can only be applied to dwarves and you can only get it by sacrificing dwarves? Would get more dwarves out of the system and would give value to dwarf kings who can't make any new dwarves and so would decrease the amount of breeding females in the game. Dwarves could pass it on to non-dwarfs but the applicator itself could only be applied to them.



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Edited on 18/02/19 @ 17:23:44 by Lelouch (#316)

jinx 🌿 🍄
{clouded sunrise} (#82111)

Sapphic
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Posted on
2019-04-08 20:11:12
dont know why but this made me immidiately think of the golden calf. all the deviant art lions are sacrificing their children to the golden calf and moses returns to shame all of lioden



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Lelouch (#316)

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Posted on
2019-04-08 20:14:25
Haha, that got dark fast. It could be fun to have a month maybe during October were we're haunted by the spirits of those sacrificed and you aren't allowed to sacrifice any more during that month or something weird like that. XD



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Archangel (#136725)


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Posted on
2019-04-15 05:47:56
I also suggest some decors, to help even out the influx of rare items. Maybe something like bones, skulls, etc (exclusive to the “sacrificial altar” of course, when in the higher reward tiers. Low tiers like Common or Uncommon bases could get one of the preexisting skull decors).

But I feel the reward tier you had could use some altering

Common Bases
Uncommon Bases
Rare Bases/Non-Passible Mutations (Manes, Clawless, etc - excluding lethals and DU, or any future mutations with a positive effect outside of aesthetics)
Special Bases/Primal/Piebald/Patches
DU/Lethal Mutations
Hybrids

I just think this sort of tiering would prevent people like me, who breeds for mutations, to abuse the prizes when the “undesirable” mutations like Achromia or Bobbed Tails show up, since most people would sacrifice them quick if it got them a chance at a GMO Cow or other high-tiered prize.

Also: if there’s a currency-type thing like the Enclave, there needs to be a cooldown to prevent spamming away lions for the prize you want. I personally think a random item from a prize pool would be a better idea (like Serengeti Shuffle or Slots).

I might think of some pools of prizes for each tier later.



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Edited on 15/04/19 @ 05:48:24 by Archangel (#136725)

Lelouch (#316)

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Posted on
2019-04-15 09:25:07
A reward tier like that has been made up, I just forgot to add it into the original post I guess or accidentally deleted it when I edited it! There definitely does need to be work on mutations but I think the easiest way to tier them would be to look and see how many of each mutation exist in the game. For example there are 30,000 primal not counting variations. I believe they should be tiered below non passable as they are far more common. The only way to get non-passable is through random chance, using items, or using lion scrots so they would be sacrificed quickly until their value went up because they aren't saturating the market.

I do agree on more prize options. GMO cow etc. was just the first thing I could think of. I think there should be a large prize pool to avoid a flood of items. Decors could be a good idea. Maybe some mutie only decors? For example things designed directly for leopons/primals etc. Along with special bases only gotten from the system and maybe marking applicators as well. One of the things I suggested was a monthly item, so they're only available in this time frame. Maybe the top 3 tiers give you a chance at it with the chance increasing up the tier. With 12 items there would be a higher chance of the items appealing to somebody. If you read one of my above posts I mentioned applicators that can only be applied to muties but can be passed onto any lions. Which would encourage mutie kings even if they don't have a passable mutation.

My tier system goes more like:

Common
Uncommon
Rare
Special based/primal
Other mutations/piebald/primal variants/non-passable
Hybrids/DUs/Lethals


And I am fully against there being a currency just because people can spam lions over time to get the rare prizes.



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Archangel (#136725)


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Posted on
2019-04-15 09:39:17
Well, one thing about the mutie-only decors is that I believe Xylax said something about them staying as Custom Decors? I also think the apps only applying to muties would cause coding and passing problems, as well as people upset that they can’t use the items they won.

And non-passable are saturating the markets. People use GMO Cows, Lion Meats, etc trying to get those rare mutations and get these more common mutations. Because they’re undesirable, they get tossed into the void of the trading center forever. They go for about 1 Gb or less usually, even less than regular primal

And yeah I hate the currency idea too



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Lelouch (#316)

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Posted on
2019-04-15 09:51:10
@Archangel, okay fair reason for not adding mutie only decors then then. Would just have to be some appealing decors, maybe backgrounds as well? I feel like limited backgrounds are good ones.

On the apps, they can always sell them or work to get a mutie to apply them to. Nobody is ever going to be 100% happy with every thing. I mean primal MODs are cheap right now as well. Could by a cheap mutated lion to add the app to. Also I think it could be similar coding to how lion scrotums are. It would just be using the applicator that is limited. So maybe not make it specific to certain muties but just only muties can use it. The whole goal of this is to make lions actually worth something because as of right now they tank and fast.

And I meant if this was up and running they would stop saturating the market because they'd be some of the first to be sacrificed. Sorry I worded that poorly. Because instead of having to practically give them away mutie breeders could just sacrifice them. So they would go down in number a lot faster. And I've seen regular primals going for 1gb. While some of the non-passables are still worth more.



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