Posted by Fix Whack-A-Snake

Fire πŸ”₯ (side)
πŸ‡΅πŸ‡Έ (#131929)

Astral
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Posted on
2023-03-13 14:38:04
I am very happy that the game is back, because I believe it has some absolutely beautiful decors and backgrounds. The only problem? These are unattainable to a large amount of users.
It took me about 30 minutes just to get a score of 300 today in trying to play. This is not even enough for a decor. Since the games re-release today, with over 6 thousand users online, only EIGHT have been able to achieve a score of 1000+, the score required for a background (At the time of writing).

According to calculations by user Techno (#305):
"A score of 462 took me 8 minutes and 32 seconds. I had a stopwatch going. My internet and gaming PC are pretty good, so I should have the game running about as fast as possible.

So in theory, IGNORING the speed boost that does happen over time, that's .902 clicks per second.
8 minutes 32 seconds = 512 seconds
462 clicks/512 seconds = .9023 clicks per second.

For easy math, I'm rounding that to a click per second. So that's 1000 seconds, or 16.67 minutes or 16 minutes and 40.2 seconds for a score of 1000. Now, given I don't know the exact speed change modifiers it has, it's probably a bit lower, and if you can click faster then it's also a bit lower. But I'd say I'm around average in speed for this, and I haven't stopwatched anyone else. So I'd probably say it takes the fastest people like 12 minutes or so at the least."


I have 3 suggestions to make the decors accessible, 2 of which requires adjustments to the game.

1. Add score multipliers
As it currently stands, one hit to either the snake or the mandrill is one point towards your overall score. With score multipliers, it would not be a one-to-one ratio. For example, 100 hits could result in an overall score of 500 if a score multiplier is added where each hit is worth 5 points, rather than each hit only being 1 point. This is just an example and not a suggestion for a specific score multiplier. Another score multiplier, which would be more difficult to code, is that enemies hidden behind objects, thus harder to hit, are worth more (ie. the snake behind the vines). This would make it so players are actually able to get the scores needed for decor without spending hours, and a lot of disappointment, on the game.

2. Lower the scores required to be rewarded decor and backgrounds
This is self explanatory. If the hit to score ratio will remain indefinitely at 1:1, at the very least, the scores required to get decor and backgrounds should both be decreased accordingly.

3. Add a way to purchase Whack-a-Snake decor outside of the game itself
If this game is going to continue to be unplayable for most users, there should be a way to otherwise acquire the decor without relying on extreme prices from the very few users who are able to successfully play the game. Ways of purchasing could include: Gorilla enclave. Oasis. Events.

Nonetheless, I think with the reinstatement of this game, every user should have a fair chance to obtain its beautiful artwork. Thank you for reading. Please comment your thoughts, concerns, ideas, etc.

(FOR CHAT: consider supporting whack a snake adjustments https://www.lioden.com/topic.php?id=304429498027 )



This suggestion has 1155 supports and 30 NO supports.



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Edited on 10/02/24 @ 15:14:39 by Fire πŸ”₯🏳️‍🌈 (side) BLM (#131929)

𐂂 Neon Genesis
𐂂 (#164933)

Maneater
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Posted on
2023-09-06 13:13:36
Yes, this!

I would be willing to overlook how my phone won't register taps on the snake when behind branches IF the rewards were worth it. But they aren't, so I no longer bother playing. Its almost as frustrating as how fire escape wouldn't register taps on my phone.



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MangoCrow’s
side (#333123)

Bone Collector
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Posted on
2023-09-06 17:13:41
For the love of god yessss
I love the background and I’ve gotten 2 total but I’ve given up trying bc it literally takes 15+ minutes to get a high enough score for backgrounds (I timed it)



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Bluebell [G1
Vagabound] (#281374)


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Posted on
2023-09-06 19:46:00
For me, the decoration hitboxes within the game tend to overlap over the snake, so I can't even hit the snake. Makes it a whole lot harder to get a good score. Definitely support!



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Con (G3 Rift) (#146481)

Cold-Blooded
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Posted on
2023-10-01 12:38:17
To chime in about how long this game takes compared to the other minigames: to get 100+ points (which gives access to all possible rewards) in Reptile Roundup took me 1 minute, 45 seconds in hard mode and 3 minutes in normal mode. A single round of Whack-A-Snake should not be taking between 3 to 8 times as long to get the same tier of prizes, especially when the gameplay itself is so boring and monotonous.



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Fire πŸ”₯ (side)
πŸ‡΅πŸ‡Έ (#131929)

Astral
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Posted on
2023-10-01 12:42:29
I did get notification from Abbey recently in chat that admins are aware of the issues with WAS and agree that 10+ minutes to get decor/bgs is ridiculous, so hopefully fixes will be made soon :)



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🦜 Jenday [Fable]
🦜 (#177530)


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Posted on
2023-10-01 13:36:28
Glad to see staff are at least acknowledging the issues!



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Edited on 01/10/23 @ 13:37:25 by 🦜 Jenday 🦜 [Fable] (#177530)

Jewel Wildmoon (#127341)

Deathlord of the Jungle
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Posted on
2023-12-10 18:03:19
(I'm late af ik xd)

I think I'm ok with the backgrounds being at the 1000+ score (despite how annoying it is) since setting them to a lower tier may bring the price down significantly. (Edited point: The cheaper ones definitely can go in lower tiers tho, now that I saw the price changes).

I think they should add more prize tiers between points 500-900, because it really is annoying and a bit unfair to get to about 800 points and only getting the prizes from the 500 tier pool.

Or if they do bring the backgrounds down to a lower tier (maybe 600 since that's more doable), they can set the game to give bigger items in the 1000+ tier (e.g. breeding items, jellyfish, meat pie, etc).



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Edited on 10/12/23 @ 23:49:08 by Jewel Wildmoon (#127341)

Espenfalls ✧ G1
13/15bo (#127995)

Demonic
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Posted on
2023-12-16 14:16:39
I also noticed a slight glitch with whack a snake that sometimes its impossible to click the snake on mobile behind some of the vines, but it could just be a skill issue.

Otherwise though still support.



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Otter 🦦 | g1 kim (#360978)

Bone Collector
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Posted on
2024-01-07 20:10:45
fully support! especially hard to tap on the hit boxes on mobile specifically for the snake behind branches.
glad to see someone suggesting some changes with it :)



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π”π”žπ”€π”€π”¬
𝔱 (#379818)

Aztec Knight
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Posted on
2024-01-08 10:23:13
I love this so much, I really want the point multiplier thing bc I have a hard time getting anything from the game that’s not 10 SB or something along those lines



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WorldsWorstKnightsP (#84826)

Gorgeous
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Posted on
2024-01-23 12:31:54
And for the love of God fix the top left corner. I've never hit a snake there.



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Edited on 24/01/24 @ 09:24:35 by StrangePikmin (#84826)

Fire πŸ”₯ (side)
πŸ‡΅πŸ‡Έ (#131929)

Astral
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Posted on
2024-02-10 14:42:01
Unfortunately, despite admins being aware of the game's glaring issues, more decor is being added to the game while the issues remain unfixed. I love the decor from this game, and appreciate the work of Lioden's art team, however it is quite unfair to users for more to be added while the game is unplayable to many players due to hitbox issues and it taking over 10 minutes to achieve a decor. The easiest solution would be an across-the-board score multiplier. While I know coding changes require time and effort, I do not understand why more decor would be added with the current state of the game.



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Jewel Wildmoon (#127341)

Deathlord of the Jungle
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Posted on
2024-02-10 14:55:51
Does anyone know whether two of those are backgrounds or decors? If they're all decors, I'm thinking of raffling as I get them.

I got a decent mouse and mousepad to practice the game and am planning to collect them and raffle them off for people who want the decors, but don't play much. Will have better luck with decors than backgrounds though since I haven't gotten past score 950 yet.



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🦜 Jenday [Fable]
🦜 (#177530)


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Posted on
2024-02-10 14:58:32
Seriously, just add a multiplier and reduce the health to re-balance.



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Jewel Wildmoon (#127341)

Deathlord of the Jungle
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Posted on
2024-02-10 15:05:31
At this point, I'd even be fine with an option to buy extra lives with



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