Posted by [++] Achievement Awards!

Orcinus [Starlit
Floof] (#31718)

Divine
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Posted on
2015-04-05 23:12:53
I was wondering what the incentive for completing the Lioden achievements actually were? I couldn't think of any other than bragging rights, and bragging rights is all well and good, but you have little but a 100% progress bar to show for it - and even then you have to screenshot it for others to see. So why not have some sort of award for completing your bar?

Idea


My idea is that for every 20% of the bar you fill, you unlock a decorational item or background in the monkey shop specifically aimed at achievers in it's own little section. As you steadily increase the bar, you get a better decorational item (so 5 special items altogether) unlocked. But the thing is, you still have to buy the item from the monkey (but perhaps the first one could be free?) at a steadily increasing price that mimics the quality of the item.

Different achievements could also be tiered, in case the Admins wanted to add different achievements at a later date. For example, completing the entire first tier of achievements unlocks all 5 items relative to that tier and it also unlocks the next tier too. Then the next tier also has 5 specific items that needs to be unlocked, but 'better' (or more expensive) than the last one, and upon completing that bar, you get the next tier, etc. etc.

This way you can show off all the decor on your amazing achiever of a lion and rub it in everyone elses noses! XD


Extra Idea(s)


credit to Honeybadger: There should also be a small bonus for every achievement completed. A random gift of a small impression bonus (anywhere up to 5%) OR exp bonus (around 50) or feather/small toy of some description.

credit to Mad Hyena: (In extension to the bonus for every achievement idea) There should be a 'Claim Prize' button situated next to every completed achievement. This way those who completed the achievements long ago can still claim the prize and people who don't want to participate aren't obligated to.
'Claim' button mock-up

credit to Green1Chaos: There should be good prizes unlocked for every ten percent of the progress bar completed.
For example: 10% is a small reward, 20% is a special reward, 30% is a 24 hour surprise, 40% is an ingame marking (One not available like ivory or icy), 50% is a special bundle, 60% is a breeding item (like buffalo or lion scrotum), 70-100% is a huge bundlle.

· Quite a few people have stated they'd prefer the decor to be untradeable so you actually have to earn it.

· 'Challenger' achievements should not be included in the tiering system as they include many event-only storyline ones that will take literal years to collect.



This suggestion has 1178 supports and 10 NO supports.



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Edited on 14/03/18 @ 16:11:04 by Orcinus [Blazing Tiger Floof] (#31718)

💰Green1Chaos (#32339)

Lone Wanderer
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Posted on
2016-10-22 00:06:18
Sure



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Orcinus [Starlit
Floof] (#31718)

Divine
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Posted on
2016-10-22 01:20:46
I've added your idea. Thank you very much for sharing :)



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Mad Hyena (#29080)

Special Snowflake
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Posted on
2016-10-22 02:47:08
Supported, and I have a small idea for technical side of it!

For the small bonus for each achievement idea, what if, rather than awarded automatically, there could be a button "Claim Prize" on each completed achievement? That way users who dont want to get them wont have to, and also users who got their achievements long ago can just come and get their prize at any time. :) After prize is claimed it could change to a text "Prize Claimed" under the achievement, for example where the "In Progress" text is on unfinished ones.

A mock up of what I mean:
P89VqBK.png



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Edited on 22/10/16 @ 09:57:33 by Mad Hyena (#29080)

Berenos|On hiatus (#84593)

Resurgent
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Posted on
2016-10-22 02:48:51
@Mad

That's brilliant, I was wondering how people would do if they've already had the achievements if this was implemented. I second that!



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Jacimagicwhitedeer (#87017)

Amazing
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Posted on
2016-10-22 02:50:39
@ Mad Hyena # 29080 I like that idea. This would make to fair to players who already have completed achievements; and they can get rewards for their achievements they completed.



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Orcinus [Starlit
Floof] (#31718)

Divine
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Posted on
2016-10-22 03:34:06
Mad Hyena, thanks for not only sharing the brilliant idea but for the mock-up too!

I hope you don't mind, but I've added it to the original post.



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vakarian (#10493)

Impeccable
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Posted on
2016-10-27 05:49:55
Prizes should be untradable. That way, the only way to get the decor or item is to actually earn the achievements.

*supported*



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Busilisk (#91046)

Terrifying
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Posted on
2016-11-03 17:00:54
This is a great idea.

One comment though, as a reward, exp and impression is not so great. It's something that can only really be helpful with your current king. Id prefer something like an item - that way it has value that's not attached to the king, if you get what I'm saying?

Like - I completed 74% of the achievements in the span of one generation. If the rewards I got were linked to ol' king Ufuoma (rip in peace) I'd have nothing to show for it currently. And my current king would never be able to access the exp and impression rewards my previous king obtained. Kind of a bummer!

Just my two cents.



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𝒦𝒶𝓎 (#88809)

Notable Lion
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Posted on
2017-01-05 13:46:15
Maybe this could all reset or you could keep getting more achievements? So say when you get a new king it resets and you get new achievements.



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Orcinus [Starlit
Floof] (#31718)

Divine
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Posted on
2017-01-05 13:48:43
One of the achievements is only completed for actually retiring a king, so I'm not sure if that has any possibility of implementation. It's a nice idea though



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Black Rhinoceros 2.0 (#69356)

Deathlord of the Jungle
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Posted on
2017-01-07 00:24:48
I love this idea!



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Jacimagicwhitedeer (#87017)

Amazing
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Posted on
2017-01-30 01:17:58
really hope this gets added to the game.



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Fart (#25392)

Holy
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Posted on
2017-01-30 08:35:04
I think the suggested prizes are far too big for what they reward. My achievement bar is at 86% and very few of the achievements were at all difficult. Most are obtained through normal gameplay, and the "difficult" ones are simply tedious or random. I don't see the point to being rewarded so lavishly (or honestly, rewarded at all) for tasks 98% are doing anyways. If they do give us rewards, it should only be for truly difficult achievements... which don't currently exist.



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Orcinus [Starlit
Floof] (#31718)

Divine
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Posted on
2017-10-04 10:47:59
Keeping this active ^w^

In all fairness, winning the slots and breeding mutations are not easy by any means. Racking up the explore steps is also very time consuming.



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🎂Emma
(#SQOCBMALPK)🎂 (#113015)

Heavenly
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Posted on
2017-10-04 10:52:17
I support, 'cause I get achievements for gloating reasons, but I luv decors!



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