Posted by what a manly lady: virile mutation!

atlas | clean (#38653)


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Posted on
2020-05-18 12:27:25
It’s a mane mutation! It’s a sex change! NO, it’s a ‘ testosterone ‘ filled female.

This idea has been discussed a few times in the past but seemed like a spur of the moment pitch. I have put a lot of effort and thought into the process and my presentation in the past week, hence any critiquing would be helpful!

BACKGROUND INFO



You must be thinking another mane mutation, well with the help of some players, some knots have become untied! This mutation would be a sub-variant of the many mane mutations. See the toggle button for a hierarchy web.



Similar to how primal fangs is a sub-variant of primals, although this is the opposite of a failed mutation. The lioness born with the AMP mutation: Virile, would have benefits to her strength, experience, and that impressive mane. See the below box for some ideas to express her male-like behavior and her unusual physique.



> with observed instances where the maned lioness presumes a protector (male role) and provider (hunting) role, she would have effects on the game and the ability to:

PATROLLING⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀- would have the option of patrolling, like a sub-male
⠀⠀⠀⠀- patrol option would be selected in the same location as hunter / broodmother roles while keeping these role options too
⠀⠀⠀⠀- have a higher chance of finding food due to better ability to hunt than a male
⠀⠀⠀⠀- her role in the pride would fall under lioness, not sub-male.
⠀⠀
BROODMOTHER⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀- if in broodmother assignment, she would be able to protect more cubs (user #3910)- this idea is similar to how a lioness with a nurturing personality can protect 6 instead of 5 cubs.

MISC⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀- stats could be relatively higher- opposite of how the dwarves agility stats are affected..
⠀⠀⠀⠀⠀⠀⠀⠀- for example, strength would be higher, so would her skills.
⠀⠀⠀⠀- an article states that these females “don’t appear to be held back by behaviors.. typical females display.” These are just a few circumstances that could take place
⠀⠀⠀⠀- basic advantages/disadvantages similar to mutations like deaf/blind/clawless/dwarf/primal (ferus)/ etc where the mutation has an effect on the game.


FERTILITY⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
One item I kept questioning was her fertility. It is unknown if it is genetic, due to the fact they have never been seen with their own cubs and with that information, it is assumed they are infertile. (*looking to the community to figure this one out!)


HOW TO BREED THE VIRILE MANE MUTATION?⠀⠀⠀⠀⠀⠀⠀⠀
This can vary quite a bit.. It could have similar circumstances like the new(ish) succubus mane:
⠀⠀⠀⠀- breeding any of the mane mutations to a set of requirements
⠀⠀⠀⠀- breeding any of the mane mutations to a primal king- probably more so of the variants- felis/smilus/ferus- than the main primal (? possibility?)
⠀⠀⠀⠀- using a CRB (or a specific item) on a mane mut and having a low probability to get the virile
⠀⠀⠀⠀- im just naming some quick thoughts







QUESTIONS

> "It would be a cool idea as possibly a personality trait!"
Yes, it would, although this is being described as a genetic mutation, and a mutation in general because of the abnormality within the lionesses body/dna. I dont feel its fitting to make it a personality trait when it has nothing to do with a personality.

#490 mentioned 'behavorial mutation which I think is a better word to describe what is happening as a result of the testosterone. It could be interesting if Behavioral mutations were to become a set of mutations, like the primals or pies/patches, etc.

> "It does sound like mane [mutations] with a few extra steps.."
I agree, it can because this mutation makes a female grow a small mane. Although! if you compare other mutations, there are quite a few steps to piebalds/patches/and even more than a few in the actual mane muts.

> "It's weird if only one single maned type is affected by this.."
That would be exceptionally weird if this would be to affect a single mane and that is not what I hope to imply. This would be, say, another step- for example, breeding the primal variants. ( see image here ) When breeding for a primal mutation, you obviously have one parent with the mutation and the chances for getting other variants like (felis/smilus) will be much lower than the main primal. Same type of thing could be considered for the mane variants since the concept is similar to it in ways.

> "Yes, you can get messed up hormones with pesticides, atrazine, mercury, etc but it's not something you would see in the wild under normal circumstances."
I understand there are unnatural ways to gain a mutation randomly, but pesticides are not considered a leading factor in these occurrences. And under normal circumstances? There are quite a few things that are very unnatural ingame..

> "Why would only one specific mane mutation be affected in this manner and not other, like mane succubus for example, which you could say has more testosterone since it has such a long mane."
In no way am I referring to only one mane type being affected by this, that was another user's interpretation. Regarding length, I dont think the artists made all the mane variations purely looking at different levels of hormones or misplacing of cells.. Theyre nice as cosmetically, but Im sure thats all that is.

> "This would basically a 'superior' mutation to the already existing mane mutations we already have, since the existing ones are just cosmetic... They are existing since years, why change them now?"
I dont think superior is the appropriate word for describing the mutation hierarchy... It would be like added another variant, most likely one that is beyond the normal AMP manes. For example;
Lioness > AMP (mane mutations) > and now this idea ( its not named sorry )

> "Therefore, adding a mutation that is essentially the same thing (though perhaps with lineart changes and the gameplay chances) seems redundant and unnecessary."
Im pretty sure this is just an opinion, which I completely respect, but many users could say the same exact thing about primals, pies, patches, lethals(!)*, etc.

* if a cub is just going to die within a few days, why bother making lineart, making the hundreds of varieties of bases, markings, etc fit? It affects how a game is played. Mutations are introduced into thousands of sim pet games due to the interactive effect! This is one of the reasons why I love lioden: trading, selling, raffles, exploring, battling, events!





____________________________________________________________________________________________

FLAVOR TEXTS (interactions/health/etc)
- mounting other lionesses
- broodmother




This suggestion has 379 supports and 54 NO supports.



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Edited on 20/05/20 @ 22:34:45 by 🌿 seglid / esr clean pie (#38653)

Ocelot (#189334)

Ruthless
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Posted on
2022-03-21 16:58:37
I absolutely adore these ladies lionesses!! They're amazing and wicked cool!! I would.love to see this implemented into the game!!



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