Posted by Killing During Battle? (600+ supports!)

Arista Light (#31020)

Angelic
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Posted on
2014-10-11 04:49:28
I had an idea! So, what if, during NPC battles in explore, you have a 15% (% may be changed to whatever) To kill the animal, instead of it escaping/fleeing every time? Example: If I won a battle against the rhino, and I killed it instead of letting it flee, I would get a message alog the lines of 'This animal was too weak to defend itself any longer! You killed it and gained ___ carcass (or skull).'

Tell me what you think!
(I'm sorry if this has already been suggested, I just never found anything like this, so I thought I would suggest.)

Edit: Drongo suggested that we should have a 50% chance to be able to land a 'killing blow'. I think, that if you are lucky enough to gain this, instead of having the option to bite, you should have the option to ,'Kill'. And, when you kill, only THEN do you have a 15% chance to gain something, such as a skull, a rib bone, or the carcass of the animal you had just killed!

Another edit:

J suggested "If a Male lion kills during a battle - should he get items like a skull, rib bone, and such. I think that's fine. Most people hoard or sell those to the monkey shop I think.

For Carcasses, they should be one use carcasses.. like if you kill a Rhino, in the event.. it's what.. 13 uses? If the Male kills it, the carcass amount of uses should be reduced significantly.. so that hunting stays important.

It also would cut down on the amount of SB one gets and the value of the carcass when selling, if people are worried about inflation."

And Klare suggested "that if you manage to land a killing blow you can get a higher percent chance of a carcass. Then, you could glean the carcass for bones, fill your hunger a tad, but not get the carcass. Since in reality, you won't just get a skull. You'll get a body, and if you want a skull, you can take it out by having your main lion eat some, or of course you could keep the carcass for food"

Heulog suggested:
After you won the fight, the fighting menu's options would switch, with a message about the opponent being too weak to flee.

You would have 3 options:

Kill quickly - you end your opponent's sufferings without any delay. This would get you good karma.

Kill slowly - you take all your time, torturing your weakened opponent until it dies. This would get you bad karma.

Hide until it dies - you decide to hide until your opponent dies by itself. This option would be neutral.


The options would have the same rewards. The only difference would be the karma.



This suggestion has 722 supports and 5 NO supports.



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Edited on 28/02/17 @ 22:03:09 by AristaLight (#31020)

Arista Light (#31020)

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Posted on
2015-09-30 02:13:01
Ooh, I love that idea! Adding!



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Vessy (#44229)

Remarkable
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Posted on
2015-12-10 13:57:02
I...can't complain ^-^ I love this idea!, It'll definitely add some realism to the explore



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Arista Light (#31020)

Angelic
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Posted on
2016-01-30 06:44:18
XD Finally getting back to this, my apologies t everyone!



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Arista Light (#31020)

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Posted on
2017-02-28 15:03:30
We reached 600 uvu



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Fart (#25392)

Holy
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Posted on
2017-03-01 03:43:08
No support. Regular hunting and exploring gives most players more food and amusement items than they could ever possibly use, unless their pride is absurdly large... in which case that is just the price for having a large number of lions. This would just give people more junk to sell to the monkey.



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Edited on 01/03/17 @ 10:43:23 by Fart (#25392)

MatheusEdu7B (#87181)

Pervert
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Posted on
2017-03-20 00:07:02
I liked it but... Well.. i have an idea.

An three option : Let him live (Karma ++ but no itens)



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Arista Light (#31020)

Angelic
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Posted on
2017-03-20 01:27:37
Let it live is like "Hide until it dies" Which is neutral. Since the animal is already wounded it gives good karma to "kill it quickly", as not to make it suffer. Much like the drought event and killing the starving animals.



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Edited on 20/03/17 @ 08:27:51 by AristaLight (#31020)

Arista Light (#31020)

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Posted on
2017-09-25 09:24:06
Bump



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