Posted by [Mar] Getting Sick from Poacher Chase..

TeaLeo (#85636)

Total Chad
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Posted on
2018-03-01 14:12:35
Lioden has updated Fire Escape to remove some of the parallax scrolling (huzzah!) so I'm sure they'll do it for March's Poacher Chase also when the time comes!

So this is about the 'Poacher Chase' and it's sister 'Fire Escape'.
I don't think this was really a problem with the 'Fire Escape' version (but since it's not available right now I can't really compare) but with the current 'Poacher Chase' game I, and a couple of friends, are experiencing headaches, nausea, and dizziness after finishing the game regardless of how long we're able to play it.

I think this is happening because the obstacles you have to jump over aren't incredibly noticeable. They blend into the background too much making the player strain their eyes while they play to be able to see the objects. I think a way to fix this is to either make the faint glow around each object more noticeable in color and maybe even a bit larger. Or to change the brightness or overall color of the object so it's not so tan/brown on a tan/brown background.

I think the reason this wasn't such a problem in the 'Fire Escape' game since, if I remember correctly xD, the background in that one was overall black/red with the objects being the tan/brown with a more noticeable glow.


After playing it again with all the suggestions in mind I've realized it's not really the lack of noticeability in the obstacles but rather the parallax of the game. The multiple elements of the foreground and background that move at different speeds are causing some people to experience headaches/vertigo/dizziness/sickness/etc after the 1k mark. Though none of the effects so far are long lasting they're still not great!

A possible way to fix this could be just to have a static image for both the foreground and background, so the only thing moving in the game would be the lion and the obstacles it jumps over. This wouldn't affect gameplay as things will still speed up as you progress and the jumping over obstacles mechanic won't change at all.

Another suggestion would be instead of having all parallaxing stop, have less! Such as maybe JUST ONE foreground, the area the lion runs on, and background element instead of the current 2 elements of foreground, the ground the lion runs on, and 4 elements in the background all moving at different speeds at the same time (I don't think those numbers are accurate but you get the point XD)

I know not everyone is experiencing these side-effects so I'm not suggesting to change the entire game this way, but instead have an option to toggle the parallax on or off before you start the game! And maybe have it remember your settings so if you die and want to restart you don't have to choose it every time.

Let me know what you guys think about this game and the suggestion of the change! I'd love to hear from both supporters and nonsupporters! <3



This suggestion has 305 supports and 10 NO supports.



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Edited on 16/03/19 @ 03:15:19 by a Moderator

Sarkshine (#138592)

Deathlord of the Jungle
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Posted on
2018-03-15 20:56:51
Yeah, that would probably help at least! Also perhaps a setting to up the contrast a bit so it doesn't blur into a brackish smear for some people?



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Maiq the Hoarder (#92244)

Sensual
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Posted on
2018-03-15 20:56:57
I don't even look for the floating beetles. If I hit some great, but I'd rather make it over the jumps. Throwing in extra jumps for beetles usually makes you crash once you get up any speed.



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Draygon (#127745)

Usual
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Posted on
2018-03-16 20:13:14
I know I've been struggling with this: when I hit game over it leaves me feeling like my vision feel like it sliding and my head spinning. It also managed to catch an unfortunate friend of mine who had the misfortune of looking over my screen at the wrong time. Whilst it was nice to know it wasn't just me, the fact she lost her balance and had to sit down because of just looking at my screen because of the minigame? Its a great concern

My suggestions on how to improve this issue:
- have the background static
- increase the contrast between the background and foreground
- simplify the background

Others have come up with better solutions alreayd no doubt, this is just my two cents on the matter.



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Capri (#123395)

Deathlord of the Jungle
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Posted on
2018-03-18 08:56:43
The way the game moves actually allows me to focus on the obstacles better so, no support



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Cobalob (#120760)

Sapphic
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Posted on
2018-03-18 09:06:21
Totally support, after hitting 15k it just messes with my vision. I thought my laptop screen was shaking from side to side when I finished, but it turned out it was just dizziness xD



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Dal (#127250)

Usual
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Posted on
2018-03-19 02:44:50
Really sucks it hasn't really been addressed with so many people supporting but whatever. Can't play the game the whole month then.



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Edited on 19/03/18 @ 02:46:27 by Dal (#127250)

TeaLeo (#85636)

Total Chad
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Posted on
2018-03-19 16:33:32
I know ;A; same. But I'm sure they're looking into it ;u; maybe it'll be addressed when they make another version. I'm sure it takes time to edit the game and such



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Dal (#127250)

Usual
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Posted on
2018-03-19 22:58:26
Yeah true but just saying SOMETHING would be reassuring



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JokerCatNLM (#125339)

Usual
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Posted on
2018-03-21 13:30:41
I'm happy I found this post before playing the game since I suffer from bad migraines, happy I didn't attempt to play it and trigger one x.x
Full support. Maybe the game should have a warning at the start of it?



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Micah (#76335)

Bone Collector
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Posted on
2018-03-22 21:18:31

Still no response, huh?




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TeaLeo (#85636)

Total Chad
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Posted on
2018-03-23 17:25:24
No ;u; we just have to be patient <3



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Otohime (#133183)

Dreamboat of Ladies
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Posted on
2018-03-23 17:30:58
The foreground is killer in this game. I can handle the background fine even at speed because the focus is more on obstacles in the foreground. But the grass and such in front of that blurs so much it's hard to focus on the task. It's like sitting in a car driving at a high speed and watching the ground next to the vehicle zip by. You can stare off into the distance comforably but the ground next to the car is headache-inducing. The funny part is, we can't even appreciate the art that went into the foreground because it starts to look like mud swirling in a blender. The details are quickly lost.



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IcyEwe (#75878)

King of the Jungle
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Posted on
2018-03-23 18:03:11
I've found that if I just focus on the lion, don't try to jump for the higher beetles and rely on my peripheral vision for the obstacles, the effect isn't as bad and doesn't last as long. Managed to make it to 17k points this way.



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Laszlo (#10825)

Renowned
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Posted on
2018-03-27 02:28:11
I think it wouldnt be a bad idea to change the obstacles too. They do blend in too much and my eyes hurt after a while.
Support.



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Karmo (#98909)

Divine
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Posted on
2018-03-31 14:16:15
No matter what I do in the game, I get extremely nauseous.
I nearly threw up once after I died, and I didn't even get to the thousands.



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