Posted by [Mar] Getting Sick from Poacher Chase..

TeaLeo (#85636)

Total Chad
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Posted on
2018-03-01 14:12:35
Lioden has updated Fire Escape to remove some of the parallax scrolling (huzzah!) so I'm sure they'll do it for March's Poacher Chase also when the time comes!

So this is about the 'Poacher Chase' and it's sister 'Fire Escape'.
I don't think this was really a problem with the 'Fire Escape' version (but since it's not available right now I can't really compare) but with the current 'Poacher Chase' game I, and a couple of friends, are experiencing headaches, nausea, and dizziness after finishing the game regardless of how long we're able to play it.

I think this is happening because the obstacles you have to jump over aren't incredibly noticeable. They blend into the background too much making the player strain their eyes while they play to be able to see the objects. I think a way to fix this is to either make the faint glow around each object more noticeable in color and maybe even a bit larger. Or to change the brightness or overall color of the object so it's not so tan/brown on a tan/brown background.

I think the reason this wasn't such a problem in the 'Fire Escape' game since, if I remember correctly xD, the background in that one was overall black/red with the objects being the tan/brown with a more noticeable glow.


After playing it again with all the suggestions in mind I've realized it's not really the lack of noticeability in the obstacles but rather the parallax of the game. The multiple elements of the foreground and background that move at different speeds are causing some people to experience headaches/vertigo/dizziness/sickness/etc after the 1k mark. Though none of the effects so far are long lasting they're still not great!

A possible way to fix this could be just to have a static image for both the foreground and background, so the only thing moving in the game would be the lion and the obstacles it jumps over. This wouldn't affect gameplay as things will still speed up as you progress and the jumping over obstacles mechanic won't change at all.

Another suggestion would be instead of having all parallaxing stop, have less! Such as maybe JUST ONE foreground, the area the lion runs on, and background element instead of the current 2 elements of foreground, the ground the lion runs on, and 4 elements in the background all moving at different speeds at the same time (I don't think those numbers are accurate but you get the point XD)

I know not everyone is experiencing these side-effects so I'm not suggesting to change the entire game this way, but instead have an option to toggle the parallax on or off before you start the game! And maybe have it remember your settings so if you die and want to restart you don't have to choose it every time.

Let me know what you guys think about this game and the suggestion of the change! I'd love to hear from both supporters and nonsupporters! <3



This suggestion has 305 supports and 10 NO supports.



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Edited on 16/03/19 @ 03:15:19 by a Moderator

TrollBerserker[PFM]
(#110675)

Interstellar
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Posted on
2021-03-30 03:20:16
I don't have a motion sickness or anything but thig same makes me dizzy after playing. Hitbozes are a nightmare especially at the start where you practicaly have to stand on an obstacle to be able to jumt over it plus later it tends to have some random speed jumps and drops.



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Edited on 30/03/21 @ 03:21:20 by TrollBerserker[PFM] ⚡ 4KCel (#110675)







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