Posted by Inbreeding having effect on mutations in cubs

Antler (#18747)

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Posted on
2014-05-03 07:26:19
So far people can inbreed their lions without consequence but with the addition of mutations I think it would be realistic to have inbreeding cause mutations in cubs too. So if you inbreed your lions theres also higher chance of a cub being born with a mutation

(correct me if this is already a thing)



This suggestion has 830 supports and 206 NO supports.



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Edited on 12/05/14 by Antler -*Challenge me!* (#18747)

Spectre [CLEAN Pied
Spectre] (#8680)

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Posted on
2014-05-09 15:21:06
If people end up getting an unwanted mutation they can always remove it for SB. Problem solved.



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Edited on 09/05/14 by Mid [Challenge me!] (#8680)

HearMeRoar (#27573)

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Posted on
2014-05-10 02:47:32
@Mid
Yeah, but the fact is that they shouldn't have to remove them with their SB. How about if that player doesn't have enough and it's a deadly mutation? How fair is it to them? My point is that this is just going to make it impossible to breed within your own lionesses which makes the game bland. Too many breeding games have taken this turn and have quickly lost my interest. Too many things all in one makes the game uninteresting and eventually people will stop trying to keep up with all of the new ideas and such.



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Edited on 10/05/14 by HearMeRoar (#27573)

Cheeky (#7812)

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Posted on
2014-05-10 04:06:48
"If people end up getting an unwanted mutation they can always remove it for SB. Problem solved."

But why should we have to spend a bunch of SB to keep our cubs alive just because of the way we want to play?
Some people avoid studding because of the cost. If they had to keep curing their cubs, what is the point of avoiding it?
Inbreeding is common in real life. A lion won't exile his daughter just because she is related. They don't care. Do you see or hear about many mutated lions? I don't think so. So why should mutated cubs be more or less common with any lion because of their linage?


I think that if we get punished for inbreeding, we should get punished for keeping clean linage too, or else it will be basically forcing everyone to play one way because some people don't like inbreeding.



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Edited on 10/05/14 by Sherrie (#7812)

Antler (#18747)

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Posted on
2014-05-10 12:28:56
Its not about punishing or people not liking inbreeding its just about keeping the game interesting and I believe adding challenges is a good way to do that



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Bracken II (#3313)

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Posted on
2014-05-10 12:32:42

No, big no.
The game is fine where it is, let people inbred without being punished. .-.



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Cheeky (#7812)

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Posted on
2014-05-10 20:46:44
"keeping the game interesting and I believe adding challenges is a good way to do that"

Then add challenges for inbreeding and non inbreeding.



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Alabai (#28971)

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Posted on
2014-05-11 00:57:21

As I have argued before "line breeding" (inbreeding intentionally) doesn't just start spawning mutations.

HOWEVER... if you inbreed a LOT, you start getting genetic mutations that occur BECAUSE of inbreeding- so... say one King studs his daughters. Okay, so. ...and his granddaughters.... and his... great granddaughters... and...

the key is AND.

If you take one set of 'father' genes, and keep putting them into the same female line, without any breaks... you should have a chance for specific types of mutations. Because anything 'harmless' the male carries will keep being infused until it is multipled. :(

So like... lowered fertillity at the three-generation mark... which ALREADY means an increase of mutation possibilities? That might be easy to code in!

Or a higher chance of 'negative' mutations like the multi-legged cub... or like a smooshed in face with bad teeth... which we see in real life, with inbred tigers.



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Rya (#32583)

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Posted on
2014-05-11 05:55:57
I'll support it as long as it's not too much of a percentage increase. And maybe it doesn't have to be every mutation. Just one or two.



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Edited on 11/05/14 by Rya (#32583)

Pasha (#5512)

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Posted on
2014-05-11 11:34:40
I support. I think limiting the number of males it would be a good idea to breed your female with could potentially stem the flow of cubs and create a motivation for people to buy new lionesses and add 'fresh blood' to their pride.



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WolvesOfDesire (#2439)

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Posted on
2014-05-11 12:03:51
This made me think of the following article:
http://lynx.uio.no/jon/lynx/ngoro-e.htm



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Spectre [CLEAN Pied
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Posted on
2014-05-11 22:25:05
I'd also like to say that although inbreeding is natural for lions most males aren't going to live their full life as ruler of one pride, they usually rule a pride for about 3 or 4 years before being challenged by other males. So unlike on this game there typically isn't enough continuous inbreeding going on in a lot of cases.

We don't hear of inbred deformities in lions like we hear of in white tigers because there is usually enough fresh blood being added to the population to prevent them from proliferating. It makes sense for constant inbreeding to cause deformities. Look at all the genetic conditions dogs and cats have as a result of inbreeding for certain traits.



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Cheeky (#7812)

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Posted on
2014-05-12 05:51:51
But remember this is a game, we have pink lions and such. So, because this is a game, I don't feel we should be punished for playing whatever way we want.
Studding isn't realistic, but we have it. In the real world, there is no studding. Lions breed every female, it doesn't matter who their ancestors were. They inbreed in real life.



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Edited on 12/05/14 by Sherrie (#7812)

Spectre [CLEAN Pied
Spectre] (#8680)

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Posted on
2014-05-12 06:27:26
I know it's this a game. The whole realism vs game argument can go both ways really. Yes we have unnatural coats, features and eyes colors but the game is still somewhat based on reality.

"Lions breed every female, it doesn't matter who their ancestors were. They inbreed in real life."

And in real life nature has penalties for severe inbreeding in a population in the form of deformities and other health problems. I just don't see how this would be forcing people to play a certain way when mutations are currently possible at all levels of fertility anyhow. Plus they can be removed on top of that.



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Cheeky (#7812)

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Posted on
2014-05-12 09:26:53
It is forcing people to not inbreed to keep mutations at a lower rate.
If the mutations are increased for inbreeding, people who play that way are forced to remove them, at least the deadly ones to keep our cubs alive.
It isn't fair. It is forcing us to either spend more SB/GB than we want to curing our cubs (Which may be the reason the inbreeding started in the first place, because of high stud fees) or we are forced to play in an unrealistic way (studding).
Unless there is consequences for studding (such as your main male possibly killing your cubs), it is unfair and only good for one side of the group (the people who don't inbreed).



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Edited on 12/05/14 by Sherrie (#7812)

Felicat (#24395)

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Posted on
2014-05-12 14:35:41
"Unless there is consequences for studding (such as your main male possibly killing your cubs), it is unfair and only good for one side of the group (the people who don't inbreed)."

I would support this, it was actually talked about during the whole "How to fix the cub market" debate that brought about the fertility changes. Sherrie's right, you can't have consequences for inbreeding and NOT have consequences for outside studding. But of course, everyone was all "OMG u cna' t kill my cubz!!!!" and so we ended up with fertility, which, as it currently stands, has no real consequences, anyway. Unless and until cub mortality is introduced, the over breeding will continue, and trying to fix it is a moot point.

EDIT: See here for what we didn't get. http://www.lioden.com/topic.php?id=24911



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Edited on 12/05/14 by Felicat-accepting challenges! (#24395)







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